Open the space when the switch is toggled while we are closed
[saartuer.git] / statemachine.py
index 7c75a7a273868cfc3f684d0f4df6214d4c1f761e..ca58e1d08b747ed003448f17a764142883c05430 100644 (file)
@@ -116,6 +116,9 @@ class StateMachine():
                        if not self.pins().door_locked:
                                logger.info("Door unlocked, space is about to open")
                                return StateMachine.StateAboutToOpen(self.state_machine)
+                       if not self.old_pins().space_active and self.pins().space_active:
+                               logger.info("Space toggled to active while it was closed - unlocking the door")
+                               return StateMachine.StateUnlocking(self.state_machine)
                        return super().handle_pins_event()
        
        class AbstractUnlockedState(AbstractNonStartState):
@@ -127,7 +130,6 @@ class StateMachine():
                        if self.pins().door_locked:
                                logger.info("Door locked, closing space")
                                if self.pins().space_active:
-                                       # FIXME the same state can be reached by first locking the door, and then activating the space. What to do then?
                                        logger.warning("StateMachine: door manually locked, but space switch is still on - going to StateZu")
                                        play_sound("manual_lock")
                                return StateMachine.StateZu(self.state_machine)