rename COPYING
[lilass.git] / qt_dialogue.py
index 4ebcd62dfb309150221d427d93de9dc3b73a026c..96c04a73e74c6e3f9a6e2205d5b1c7a47a8da727 100644 (file)
@@ -1,5 +1,5 @@
 # DSL - easy Display Setup for Laptops
-# Copyright (C) 2012 Ralf Jung <post@ralfj.de>
+# Copyright (C) 2012-2015 Ralf Jung <post@ralfj.de>
 #
 # This program is free software; you can redistribute it and/or modify
 # it under the terms of the GNU General Public License as published by
 # GNU General Public License for more details.
 #
 # You should have received a copy of the GNU General Public License
-# along with this program (gpl.txt); if not, write to the Free Software
+# along with this program; if not, write to the Free Software
 # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-from dsl import RelativeScreenPosition
-from PyQt4 import QtCore, QtGui
+import os
+from screen import RelativeScreenPosition, ScreenSetup
+from PyQt4 import QtCore, QtGui, uic
+
+relPosNames = {
+    RelativeScreenPosition.LEFT: "left of",
+    RelativeScreenPosition.RIGHT: "right of",
+    RelativeScreenPosition.ABOVE: "above",
+    RelativeScreenPosition.BELOW: "below",
+    RelativeScreenPosition.MIRROR: "same as",
+}
 
-def makeLayout(layout, members):
-       for m in members:
-               if isinstance(m, QtGui.QLayout):
-                       layout.addLayout(m)
-               else:
-                       layout.addWidget(m)
-       return layout
 
 class PositionSelection(QtGui.QDialog):
-       def __init__(self, externalName, internalResolutions, externalResolutions):
-               # set up main window
-               super(PositionSelection, self).__init__()
-               self.setWindowTitle('External screen setup (connector: %s)' % externalName)
-               
-               # position selection
-               posBox = QtGui.QGroupBox('Position of external screen', self)
-               self.posLeft = QtGui.QRadioButton('Left of internal screen', posBox)
-               self.posRight = QtGui.QRadioButton('Right of internal screen', posBox)
-               self.posRight.setChecked(True)
-               self.posRight.setFocus()
-               self.extOnly = QtGui.QRadioButton('Use external screen exclusively', posBox)
-               posBox.setLayout(makeLayout(QtGui.QVBoxLayout(), [self.posLeft, self.posRight, self.extOnly]))
-               
-               # primary screen
-               primBox = QtGui.QGroupBox('Which should be the primary screen?', self)
-               self.extOnly.toggled.connect(primBox.setDisabled) # disable the box if there's just one screen in use
-               self.primExt = QtGui.QRadioButton('The external screen', primBox)
-               self.primInt = QtGui.QRadioButton('The internal screen', primBox)
-               self.primInt.setChecked(True)
-               primBox.setLayout(makeLayout(QtGui.QVBoxLayout(), [self.primExt, self.primInt]))
-               
-               # resolution selection
-               resBox = QtGui.QGroupBox('Screen resolutions', self)
-               extResLabel = QtGui.QLabel('Resolution of external screen:', resBox)
-               self.extResolutions = QtGui.QComboBox(resBox)
-               for res in externalResolutions:
-                       self.extResolutions.addItem(res)
-               self.extResolutions.setCurrentIndex(0) # select first resolution
-               extRow = makeLayout(QtGui.QHBoxLayout(), [extResLabel, self.extResolutions])
-               intResLabel = QtGui.QLabel('Resolution of internal screen:', resBox)
-               self.extOnly.toggled.connect(intResLabel.setDisabled) # disable the label if there's just one screen in use
-               self.intResolutions = QtGui.QComboBox(resBox)
-               for res in internalResolutions:
-                       self.intResolutions.addItem(res)
-               self.intResolutions.setCurrentIndex(0) # select first resolution
-               self.extOnly.toggled.connect(self.intResolutions.setDisabled) # disable the box if there's just one screen in use
-               intRow = makeLayout(QtGui.QHBoxLayout(), [intResLabel, self.intResolutions])
-               resBox.setLayout(makeLayout(QtGui.QVBoxLayout(), [extRow, intRow]))
-               
-               # last row: buttons
-               buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel, QtCore.Qt.Horizontal, self)
-               buttons.accepted.connect(self.accept)
-               buttons.rejected.connect(self.reject)
-               
-               # add them all to the window
-               self.setLayout(makeLayout(QtGui.QVBoxLayout(), [posBox, primBox, resBox, buttons]))
-       
-       def run(self):
-               self.exec_()
-               return True if self.result() else False
-       
-       def getRelativeScreenPosition(self):
-               if self.posLeft.isChecked():
-                       return RelativeScreenPosition.LEFT
-               elif self.posRight.isChecked():
-                       return RelativeScreenPosition.RIGHT
-               else:
-                       return RelativeScreenPosition.EXTERNAL_ONLY
-       
-       def getIntResolutionIndex(self):
-               return self.intResolutions.currentIndex()
-       
-       def getExtResolutionIndex(self):
-               return self.extResolutions.currentIndex()
-       
-       def externalIsPrimary(self):
-               return self.primExt.isChecked()
+    def __init__(self, situation):
+        # set up main window
+        super(PositionSelection, self).__init__()
+        self._situation = situation
+        uifile = os.path.join(os.path.dirname(__file__), 'qt_dialogue.ui')
+        uic.loadUi(uifile, self)
+        
+        # fill relative position box
+        for pos in RelativeScreenPosition:
+            self.relPos.addItem(relPosNames[pos], pos)
+        
+        # keep resolutions in sync when in mirror mode
+        def syncIfMirror(source, target):
+            def _slot(idx):
+                if self.isMirror:
+                    target.setCurrentIndex(idx)
+            source.currentIndexChanged.connect(_slot)
+        syncIfMirror(self.intRes, self.extRes)
+        syncIfMirror(self.extRes, self.intRes)
+
+        # connect the update function, and make sure we are in a correct state
+        self.intEnabled.toggled.connect(self.updateEnabledControls)
+        self.extEnabled.toggled.connect(self.updateEnabledControls)
+        self.relPos.currentIndexChanged.connect(self.updateEnabledControls)
+        self.updateEnabledControls()
+    
+    def getRelativeScreenPosition(self):
+        idx = self.relPos.currentIndex()
+        return self.relPos.itemData(idx)
+    
+    def fillResolutionBox(self, box, resolutions):
+        # if the count did not change, update in-place (this avoids flicker)
+        if box.count() == len(resolutions):
+            for idx, res in enumerate(resolutions):
+                box.setItemText(idx, str(res))
+                box.setItemData(idx, res)
+        else:
+            # first clear it
+            while box.count() > 0:
+                box.removeItem(0)
+            # then fill it
+            for res in resolutions:
+                box.addItem(str(res), res)
+    
+    def updateEnabledControls(self):
+        intEnabled = self.intEnabled.isChecked()
+        extEnabled = self.extEnabled.isChecked()
+        bothEnabled = intEnabled and extEnabled
+        self.isMirror = bothEnabled and self.getRelativeScreenPosition() == RelativeScreenPosition.MIRROR # only if both are enabled, we can really mirror
+        # configure screen controls
+        self.intRes.setEnabled(intEnabled)
+        self.intPrimary.setEnabled(intEnabled and not self.isMirror)
+        self.extRes.setEnabled(extEnabled)
+        self.extPrimary.setEnabled(extEnabled and not self.isMirror)
+        if not intEnabled and extEnabled:
+            self.extPrimary.setChecked(True)
+        elif not extEnabled and intEnabled:
+            self.intPrimary.setChecked(True)
+        # which resolutions do we offer?
+        if self.isMirror:
+            commonRes = self._situation.commonResolutions()
+            self.fillResolutionBox(self.intRes, commonRes)
+            self.fillResolutionBox(self.extRes, commonRes)
+            self.intRes.setCurrentIndex(self.extRes.currentIndex())
+        else:
+            self.fillResolutionBox(self.intRes, self._situation.internalResolutions())
+            self.fillResolutionBox(self.extRes, self._situation.externalResolutions())
+        # configure position control
+        self.posGroup.setEnabled(bothEnabled)
+        self.posLabel1.setEnabled(bothEnabled)
+        self.posLabel2.setEnabled(bothEnabled)
+        self.relPos.setEnabled(bothEnabled)
+        # avoid having no screen
+        self.buttonBox.button(QtGui.QDialogButtonBox.Ok).setEnabled(intEnabled or extEnabled)
+    
+    def run(self):
+        self.exec_()
+        if not self.result(): return None
+        intRes = self.intRes.itemData(self.intRes.currentIndex()) if self.intEnabled.isChecked() else None
+        extRes = self.extRes.itemData(self.extRes.currentIndex()) if self.extEnabled.isChecked() else None
+        return ScreenSetup(intRes, extRes, self.getRelativeScreenPosition(), self.extPrimary.isChecked())