+/* gltest - small OpenGL tearing test program
+ * Copyright (C) 2012-2013 Ralf Jung <post@ralfj.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
#include "eglbackend.h"
#include <stdlib.h>
exit(1);
}
-/* attributes for a double buffered visual in RGBA format with at least
-* 4 bits per color */
+// attributes for a visual in RGBA format with at least 4 bits per color
static const EGLint config_attribs[] = {
EGL_RED_SIZE, 4,
EGL_GREEN_SIZE, 4,
// get connection and bind API
EGLint eglMajor, eglMinor;
display = eglGetDisplay(xDisplay);
- if (display == EGL_NO_DISPLAY)
+ if (display == EGL_NO_DISPLAY)
exitEglError("Failed to get EGL display");
- if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE)
+ if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE)
exitEglError("Failed to initialize EGL");
printf("Using EGL version %d.%d\n", eglMajor, eglMinor);
eglBindAPI(EGL_OPENGL_API);
// get an appropriate config
EGLConfig configs[1];
EGLint count;
- if (eglChooseConfig(display, config_attribs, configs, 1, &count) == EGL_FALSE || count == 0)
+ if (eglChooseConfig(display, config_attribs, configs, 1, &count) == EGL_FALSE || count == 0)
exitEglError("Failed to choose config");
config = configs[0];
}
{
assert(display != EGL_NO_DISPLAY && context == EGL_NO_CONTEXT);
surface = eglCreateWindowSurface(display, config, window, NULL);
- /* create an EGL context and use it with the surface */
+ // create an EGL context and use it with the surface
context = eglCreateContext(display, config, EGL_NO_CONTEXT, NULL);
if (context == EGL_NO_CONTEXT)
exitEglError("Failed to create context");
void EGLBackend::swapBuffers() const
{
assert(context != EGL_NO_CONTEXT); // this implies the display is also initialized
- eglSwapBuffers(display, surface);
+ if (eglSwapBuffers(display, surface) == EGL_FALSE)
+ exitEglError("Failed to swap buffers");
}
void EGLBackend::setSwapInterval(int i) const
{
assert(context != EGL_NO_CONTEXT);
- eglSwapInterval(display, i);
+ // check if swap interval value is supported
+ EGLint val;
+ eglGetConfigAttrib(display, config, EGL_MIN_SWAP_INTERVAL, &val);
+ if (i < val) {
+ fprintf(stderr, "Cannot set swap interval to %d, minimum supported value is %d\n", i, val);
+ exit(1);
+ }
+ eglGetConfigAttrib(display, config, EGL_MAX_SWAP_INTERVAL, &val);
+ if (i > val) {
+ fprintf(stderr, "Cannot set swap interval to %d, maximum supported value is %d\n", i, val);
+ exit(1);
+ }
+ // use it
+ if (eglSwapInterval(display, i) == EGL_FALSE)
+ exitEglError("Failed to set swap interval");
}