1 /* gltest - small OpenGL tearing test program
2 * Copyright (C) 2012-2013 Ralf Jung <post@ralfj.de>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #include "eglbackend.h"
25 #include <EGL/eglext.h>
27 static const char *eglErrorToString(EGLint e)
29 #define CASE(name) case name: return #name
32 CASE(EGL_NOT_INITIALIZED);
35 CASE(EGL_BAD_ATTRIBUTE);
36 CASE(EGL_BAD_CONTEXT);
38 CASE(EGL_BAD_CURRENT_SURFACE);
39 CASE(EGL_BAD_DISPLAY);
40 default: return "<unknown>";
45 static void exitEglError(const char *what)
47 EGLint e = eglGetError();
48 fprintf(stderr, "EGL error %d (%s): %s\n", e, eglErrorToString(e), what);
52 /* attributes for a double buffered visual in RGBA format with at least
54 static const EGLint config_attribs[] = {
58 EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
62 VisualID EGLBackend::initialize(Display *xDisplay)
64 if (display == EGL_NO_DISPLAY) { // this implies that the context is also unitialized
65 // get connection and bind API
66 EGLint eglMajor, eglMinor;
67 display = eglGetDisplay(xDisplay);
68 if (display == EGL_NO_DISPLAY)
69 exitEglError("Failed to get EGL display");
70 if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE)
71 exitEglError("Failed to initialize EGL");
72 printf("Using EGL version %d.%d\n", eglMajor, eglMinor);
73 eglBindAPI(EGL_OPENGL_API);
74 // get an appropriate config
77 if (eglChooseConfig(display, config_attribs, configs, 1, &count) == EGL_FALSE || count == 0)
78 exitEglError("Failed to choose config");
83 eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &val);
87 void EGLBackend::createContext(Window window)
89 assert(display != EGL_NO_DISPLAY && context == EGL_NO_CONTEXT);
90 surface = eglCreateWindowSurface(display, config, window, NULL);
91 /* create an EGL context and use it with the surface */
92 context = eglCreateContext(display, config, EGL_NO_CONTEXT, NULL);
93 if (context == EGL_NO_CONTEXT)
94 exitEglError("Failed to create context");
95 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE)
96 exitEglError("Failed to make context current");
99 EGLBackend::~EGLBackend()
101 if (display != EGL_NO_DISPLAY) {
102 if (context != EGL_NO_CONTEXT) {
103 eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
104 eglDestroyContext(display, context);
105 eglDestroySurface(display, surface);
107 eglTerminate(display);
112 void EGLBackend::swapBuffers() const
114 assert(context != EGL_NO_CONTEXT); // this implies the display is also initialized
115 eglSwapBuffers(display, surface);
118 void EGLBackend::setSwapInterval(int i) const
120 assert(context != EGL_NO_CONTEXT);
121 eglSwapInterval(display, i);