+ qDebug() << players[device]->getCurrentLine();
+ qDebug() << mainLabel->text();
+ if (players[device]->getCurrentLine() == mainLabel->text()) {
+ players[device]->score += typingPlayers;
+ QString readyString = QString("READY: %1 points").arg(typingPlayers);
+ players[device]->setWaiting(readyString);
+ qDebug() << "typingPlayers " << typingPlayers;
+ typingPlayers--;
+ qDebug() << "typingPlayers " << typingPlayers;
+ if (typingPlayers <= 0) {
+ nextWord();
+ }
+ }