#include <QWidget>
#include <QMap>
+#include <QFile>
#include "player.h"
private:
void handleKeyPress(int device, QString string);
+ void nextWord();
+ void resetPlayerText();
private:
bool xiInited;
int xiOpcode;
+ bool gameStarted;
QLabel *mainLabel;
-
+ QFile words;
QMap<int, Player*> players;
+ int typingPlayers; // how many are not ready yet
};
#endif // MULTIKBD_H