add {glx,egl}2test using the GL2 API in a classic OpenGL context
[gltest.git] / glutil_gl1.cpp
index 596704e82e705d2877bbdf60d21efd91ac90315f..1cedfac8e81348d6a7740f4e9487f097087b6f03 100644 (file)
 #error "GLES2 contexts do not support GL1 functionality"
 #endif
 
+void resolveFunctionPointers(T_glGetProcAddress)
+{
+       // nothing to do
+}
+
 // initialisation
 void initialise2dProjection()
 {