Some more Makefile magic to avoid repeating the source files which make up a binary
[gltest.git] / glutil_gl1.cpp
index 8e31114e2fcdf8fb0b96092203381abcea9c986b..1cedfac8e81348d6a7740f4e9487f097087b6f03 100644 (file)
 
 #include "glutil.h"
 
+#if defined(CON_GLES2)
+#error "GLES2 contexts do not support GL1 functionality"
+#endif
+
+void resolveFunctionPointers(T_glGetProcAddress)
+{
+       // nothing to do
+}
+
 // initialisation
 void initialise2dProjection()
 {
@@ -37,4 +46,4 @@ void drawQuad(GLfloat red, GLfloat green, GLfloat blue, GLfloat x1, GLfloat y1,
        glVertex2f(x2, y2);
        glVertex2f(x1, y2);
        glEnd();
-}
\ No newline at end of file
+}