+/* gltest - small OpenGL tearing test program
+ * Copyright (C) 2012-2013 Ralf Jung <post@ralfj.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
// stdlib includes
#include <time.h>
#include <stdio.h>
return tp.tv_sec + 1e-9 * tp.tv_nsec;
}
-static void rectVertices(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+static void rectQuad(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
glVertex2f(x1, y1);
glVertex2f(x2, y1);
// clear manually
glBegin(GL_QUADS);
glColor3f(0.0f, 0.0f, 0.0f);
- rectVertices(0, 0, 1, 1);
+ rectQuad(0, 0, 1, 1);
glEnd();
}
else {
profilerTick(stateDraw);
glBegin(GL_QUADS);
glColor3f(0.8f, 1.0f, 0.75f);
- rectVertices(boxPos, 0, boxPos+boxWidth, 1);
+ rectQuad(boxPos, 0, boxPos+boxWidth, 1);
glEnd();
usleep(sleep_time*1000);
//////////////////////////////////////////////