Borrowing some terminology from related fields, we can see the function type as stating a *contract*: The `&mut` say that `simple` expects to be called with non-aliasing pointers.
If we violate the contract, all bets are off.
-To realize this idea, we need to define, for every type, what is the contract associated with that type. When are elements of any given type *valid*?
-For some types, that's simple: `i32` is any four-byte value. `bool` is one byte, either `0` or `1`.
+To realize this idea, we need to define, for every type, what is the contract associated with that type. When is some piece of storage *valid* at any given type?
+For some types, that's simple: `i32` is any fully initialized four-byte value. `bool` is one byte, either `0` (representing `false`) or `1` (representing `true`).
Compound types like `(T, U)` are defined in terms of their constituent types: The first component must be a valid `T`, the second component a valid `U`.
Where it gets interesting is the reference types: `&mut T` says that we have a (non-null, properly aligned) pointer.