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Re-implement ToBeWoken as class instead of namedtuple (it must be modifiable)
[saartuer.git]
/
tuerd
diff --git
a/tuerd
b/tuerd
index 1bee788341c776acbb894475409707ea2e78a611..e828ebb6d5ecc85725163e5bd626292bd6239cb4 100755
(executable)
--- a/
tuerd
+++ b/
tuerd
@@
-9,20
+9,31
@@
parser = argparse.ArgumentParser(description='Run a door')
parser.add_argument("-d", "--debug",
action="store_true", dest="debug",
help="Don't send emails")
parser.add_argument("-d", "--debug",
action="store_true", dest="debug",
help="Don't send emails")
+parser.add_argument("-f", "--fallback",
+ action="store_true", dest="fallback",
+ help="Fallback mode for unfunctional hardware: Depend on less sensor input")
args = parser.parse_args()
if args.debug:
import libtuer
libtuer.mailAddress = []
args = parser.parse_args()
if args.debug:
import libtuer
libtuer.mailAddress = []
+if args.fallback:
+ logger.info("Starting in fallback mode")
+else:
+ # to avoid exceptions or getting None
+ args.fallback = False
+
+# Not let's go!
+logger.info("Starting up...")
# initialize GPIO stuff
GPIO.setmode(GPIO.BOARD)
# bring 'em all up
the_actor = actor.Actor()
# initialize GPIO stuff
GPIO.setmode(GPIO.BOARD)
# bring 'em all up
the_actor = actor.Actor()
-the_machine = statemachine.StateMachine(the_actor)
+the_waker = waker.Waker(the_machine)
+the_machine = statemachine.StateMachine(the_actor, the_waker, args.fallback)
the_socket = tysock.TySocket(the_machine)
the_pins = pins.PinsWatcher(the_machine)
the_socket = tysock.TySocket(the_machine)
the_pins = pins.PinsWatcher(the_machine)
-the_waker = waker.Waker(the_machine)
# we do the socket accept thing in the main thread
try:
# we do the socket accept thing in the main thread
try:
@@
-33,8
+44,8
@@
except KeyboardInterrupt:
pass
# bring 'em all down
pass
# bring 'em all down
-the_waker.stop()
-the_pins.stop()
+the_waker.stop()
# this one first, it "randomly" calls other threads
+the_pins.stop()
# as does this
the_machine.stop()
the_actor.stop()
the_machine.stop()
the_actor.stop()