Merge branch 'master' of ralfj.de:saartuer
[saartuer.git] / statemachine.py
index 0f325a80ea93a61bad5a4ebfb61bf4533e341c47..a3a24d4cea68b09a2ae770640a6688621380cb53 100644 (file)
@@ -138,7 +138,7 @@ class StateMachine():
        
        class StateStart(State):
                def __init__(self, sm, nervlist = None, fallback=False):
        
        class StateStart(State):
                def __init__(self, sm, nervlist = None, fallback=False):
-                       super().__init__(self, sm, nervlist)
+                       super().__init__(sm, nervlist)
                        self.fallback = fallback
                def handle_pins_event(self):
                        pins = self.pins()
                        self.fallback = fallback
                def handle_pins_event(self):
                        pins = self.pins()
@@ -156,7 +156,7 @@ class StateMachine():
        
        class StateFallback(State):
                def __init__(self, sm, nervlist = None):
        
        class StateFallback(State):
                def __init__(self, sm, nervlist = None):
-                       super().__init__(self, sm, nervlist)
+                       super().__init__(sm, nervlist)
                        self._last_blink_time = time.time()
                        self._red_state = False
                def handle_pins_event(self):
                        self._last_blink_time = time.time()
                        self._red_state = False
                def handle_pins_event(self):
@@ -304,12 +304,13 @@ class StateMachine():
                                return StateMachine.StateAuf(self.state_machine)
                        return super().handle_pins_event()
        
                                return StateMachine.StateAuf(self.state_machine)
                        return super().handle_pins_event()
        
-       def __init__(self, actor, fallback = False):
+       def __init__(self, actor, waker, fallback = False):
                self.actor = actor
                self.callback = ThreadFunction(self._callback, name="StateMachine")
                self.actor = actor
                self.callback = ThreadFunction(self._callback, name="StateMachine")
-               self.current_state = StateMachine.StateStart(self, fallback)
+               self.current_state = StateMachine.StateStart(self, None, fallback)
                self.pins = None
                self.old_pins = None
                self.pins = None
                self.old_pins = None
+               waker.register(lambda: self.callback(StateMachine.CMD_WAKEUP), 1.0) # wake up every second
        
        def stop (self):
                self.callback.stop()
        
        def stop (self):
                self.callback.stop()