Fix a typo in part 6 with character //@ appearing in rendered document.
//@ have aliasing (of `first` and `v`) and mutation. But this time, the bug is hidden behind the
//@ call to `head`. How does Rust solve this? If we translate the code above to Rust, it doesn't
//@ compile, so clearly we are good - but how and why?
//@ have aliasing (of `first` and `v`) and mutation. But this time, the bug is hidden behind the
//@ call to `head`. How does Rust solve this? If we translate the code above to Rust, it doesn't
//@ compile, so clearly we are good - but how and why?
-//@ (Notice that have to explicitly assert using //@ `unwrap` that `first` is not `None`, whereas
-//@ the C++ code above would silently dereference a //@ `NULL`-pointer. But that's another point.)
+//@ (Notice that have to explicitly assert using `unwrap` that `first` is not `None`, whereas
+//@ the C++ code above would silently dereference a `NULL`-pointer. But that's another point.)
fn rust_foo(mut v: Vec<i32>) -> i32 {
let first: Option<&i32> = head(&v);
/* v.push(42); */
fn rust_foo(mut v: Vec<i32>) -> i32 {
let first: Option<&i32> = head(&v);
/* v.push(42); */