}
}
- pub fn iter_mut(&self) -> IterMut<T> {
+ pub fn iter_mut(&mut self) -> IterMut<T> {
IterMut { next: self.first, _marker: PhantomData }
}
}
// achieve C++-style control over memory and execution behavior (like, static vs. dynamic
// dispatch), which makes it possible to construct abstractions that carry no run-time
// cost. This is combined with the comfort of high-level functional languages and guaranteed
-// safety (as in, the program will not crash). The vast majority of existing
-// languages sacrifices one of these goals for the other. In particular, the
-// first requirement rules out a garbage collector: Rust can run "bare metal".
-// In fact, Rust rules out more classes of bugs than languages that achieve safety
-// with a GC: Besides dangling pointers and double-free, Rust also prevents issues
-// such as iterator invalidation and data races.
+// safety (as in, the program will not crash in uncontrolled ways). The vast majority of existing
+// languages sacrifices control for safety (for example, by enforcing the usage of
+// a garbage collector) or vice versa. Rust can run without dynamic allocation (i.e., without
+// a heap), and even without an operating system. In fact, Rust rules out more classes of bugs
+// than languages that achieve safety with a garbage collector: Besides dangling pointers and
+// double-free, Rust also prevents issues such as iterator invalidation and data races.
//
//
// Getting started
// (at the time of writing, that's the current beta release). More detailed installation
// instructions are provided in [the second chapter of The Book](https://doc.rust-lang.org/stable/book/installing-rust.html).
// This will also install `cargo`, the tool responsible for building rust projects (or *crates*).
-
+//
// Next, fetch the Rust-101 source code from the [git repository](http://www.ralfj.de/git/rust-101.git)
// (also available [on GitHub](https://github.com/RalfJung/rust-101), and as a
// [zip archive](https://github.com/RalfJung/rust-101/archive/master.zip) in case you don't have git installed).
//
// There is a workspace prepared for you in the `workspace` folder. I suggest you copy this
-// folder somewhere else - that will make it much easier to later update the course without
-// overwriting your changes. Try `cargo build` in that new folder to check that compiling your workspace succeeds.
+// folder somewhere else. Try `cargo build` in that new folder to check that compiling your workspace succeeds.
// (You can also execute it with `cargo run`, but you'll need to do some work before this will succeed.)
-//
-// If you later want to update the course, do `git pull` (or re-download the zip archive).
-// Then copy the files from `workspace/src/` to your workspace that you did not yet work on. Definitely
-// copy `main.rs` to make sure all the new files are actually compiled. (Of course you can also
-// copy the rest, but that would replace all your hard work by the original files with all the holes!)
// Course Content
// --------------
//@ Calling `box_into_raw` gives up ownership of the box, which is crucial: We don't want the memory that it points to to be deallocated!
let new = Box::new( Node { data: t, next: ptr::null_mut(), prev: self.last } );
let new = box_into_raw(new);
- // Update other points to this node.
+ // Update other pointers to this node.
if self.last.is_null() {
debug_assert!(self.first.is_null());
// The list is currently empty, so we have to update the head pointer.
// Next, we are going to provide an iterator.
//@ This function just creates an instance of `IterMut`, the iterator type which does the actual work.
- pub fn iter_mut(&self) -> IterMut<T> {
+ pub fn iter_mut(&mut self) -> IterMut<T> {
IterMut { next: self.first, _marker: PhantomData }
}
}
//@ of `LinkedList`.
impl<T> Drop for LinkedList<T> {
// The destructor itself is a method which takes `self` in mutably borrowed form. It cannot own `self`, because then
- // the destructor of `self` would be called at the end pf the function, resulting in endless recursion...
+ // the destructor of `self` would be called at the end of the function, resulting in endless recursion...
fn drop(&mut self) {
let mut cur_ptr = self.first;
while !cur_ptr.is_null() {
// Create the new node, and make it a raw pointer.
let new = Box::new( Node { data: t, next: ptr::null_mut(), prev: self.last } );
let new = box_into_raw(new);
- // Update other points to this node.
+ // Update other pointers to this node.
if self.last.is_null() {
debug_assert!(self.first.is_null());
// The list is currently empty, so we have to update the head pointer.
// and return `Option<T>`.
// Next, we are going to provide an iterator.
- pub fn iter_mut(&self) -> IterMut<T> {
+ pub fn iter_mut(&mut self) -> IterMut<T> {
IterMut { next: self.first, _marker: PhantomData }
}
}
impl<T> Drop for LinkedList<T> {
// The destructor itself is a method which takes `self` in mutably borrowed form. It cannot own `self`, because then
- // the destructor of `self` would be called at the end pf the function, resulting in endless recursion...
+ // the destructor of `self` would be called at the end of the function, resulting in endless recursion...
fn drop(&mut self) {
let mut cur_ptr = self.first;
while !cur_ptr.is_null() {