-// Rust-101, Part 14: Mutex, Sync (WIP)
-// ==============================
+// Rust-101, Part 14: Slices, Arrays, External Dependencies
+// ========================================================
-use std::sync::{Arc, Mutex};
-use std::thread;
+//@ To complete rgrep, there are two pieces we still need to implement: Sorting, and taking the job
+//@ options as argument to the program, rather than hard-coding them. Let's start with sorting.
-//@ We already saw that we can use `Arc` to share memory between threads. However, `Arc` can only provide everybody
-//@ with *read-only* to memory: Since there is aliasing, Rust cannot, in general, permit mutation. If however,
-//@ some care would be taken at run-time, then mutation would still be all right: We have to ensure that whenever
-//@ someone changes the data, nobody else is working on it. In other words, we need a *critical section* or (as it
-//@ is called in Rust) a [`Mutex`](http://doc.rust-lang.org/stable/std/sync/struct.Mutex.html). Some other languages also call this a *lock*.
-//@
-//@ As an example, let us write a concurrent counter. As usual, we first have to think about our data-structure in Rust.
-//@ In case of the mutex, this means we have to declare the type of the data that we want to be protected. In Rust,
-//@ a `Mutex` protects data, not code. This is generally considered good style, but other languages typically lack
-//@ the ability to actually enforce this. As we will see, it is impossible to forget to acquire the mutex in Rust.
-//@ Of course, we want multiple threads to have access to this `Mutex`, so we wrap it in an `Arc`.
-//@
-//@ Rather than giving every field a name, a struct can also be defined by just giving a sequence of types (similar
-//@ to how a variant of an `enum` is defined). This is called a *tuple struct*. It is often used when constructing
-//@ a *newtype*, as we do here: `ConcurrentCounter` is essentially just a new name for `Arc<Mutex<usize>>`. However,
-//@ is is a locally declared types, so we can give it an inherent implementation and implement traits for it. Since the
-//@ field is private, nobody outside this module can even know the type we are wrapping.
-
-// The derived `Clone` implementation will clone the `Arc`, so all clones will actually talk about the same counter.
-#[derive(Clone)]
-struct ConcurrentCounter(Arc<Mutex<usize>>);
-
-impl ConcurrentCounter {
- // The constructor should not be surprising.
- pub fn new(val: usize) -> Self {
- ConcurrentCounter(Arc::new(Mutex::new(val)))
- }
+// ## Slices
+//@ Again, we first have to think about the type we want to give to our sorting function. We may be
+//@ inclined to pass it a `Vec<T>`. Of course, sorting does not actually consume the argument, so
+//@ we should make that a `&mut Vec<T>`. But there's a problem with that: If we want to implement
+//@ some divide-and-conquer sorting algorithm (say, Quicksort), then we will have to *split* our
+//@ argument at some point, and operate recursively on the two parts. But we can't split a `Vec`!
+//@ We could now extend the function signature to also take some indices, marking the part of the
+//@ vector we are supposed to sort, but that's all rather clumsy. Rust offers a nicer solution.
- //@ The core operation is, of course, `increment`. The type may be surprising at first: A shared borrow?
- //@ How can this be, since `increment` definitely modifies the counter? We already discussed above that `Mutex` is
- //@ a way to get around this restriction in Rust. This phenomenon of data that can be mutated through a shared
- //@ borrow is called *interior mutability*: We are changing the inner parts of the object, but seen from the outside,
- //@ this does not count as "mutation". This stands in contrast to *exterior mutability*, which is the kind of
- //@ mutability we saw so far, where one piece of data is replaced by something else of the same type. If you are familiar
- //@ with languages like ML, you can compare this to how something of type `ref` permit mutation, even though it is
- //@ itself a functional value (more precisely, a location) like all the others.
- //@
- //@ Interior mutability breaks the rules of Rust that I outlined earlier: There is aliasing (a shared borrow) and mutation.
- //@ The reason that this still works is careful programming of the primitives for interior mutability - in this case, that's
- //@ `Mutex`. It has to ensure with dynamic checks, at run-time, that things don't fall apart. In particular, it has to ensure
- //@ that the data covered by the mutex can only ever be accessed from inside a critical section. This is where Rust's type
- //@ system comes into play: With its discipline of ownership and borrowing, it can enforce such rules. Let's see how this goes.
- pub fn increment(&self, by: usize) {
- // `lock` on a mutex returns a *guard*, giving access to the data contained in the mutex.
- //@ (We will discuss the `unwrap` soon.) `.0` is how we access the first component of a tuple or a struct.
- let mut counter = self.0.lock().unwrap();
- *counter = *counter + by;
- //@ At the end of the function, `counter` is dropped and the mutex is available again.
- //@ This can only happen when full ownership of the guard is given up. In particular, it is impossible for us
- //@ to borrow some of its content, release the lock of the mutex, and subsequently access the protected data without holding
- //@ the lock. Enforcing the locking discipline is expressible in the Rust type system, so we don't have to worry
- //@ about data races *even though* we are mutating shared memory!
- //@
- //@ One of the subtle aspects of locking is *poisoning*. If a thread panics while it holds a lock, it could leave the
- //@ data-structure in a bad state. The lock is hence considered *poisoned*. Future attempts to `lock` it will thus fail.
- //@ Above, we simply assert via `unwrap` that this will never happen. Alternatively, we could have a look at the poisoned
- //@ state and attempt to recover from it.
- }
+//@ `[T]` is the type of an (unsized) *array*, with elements of type `T`. All this means is that
+//@ there's a contiguous region of memory, where a bunch of `T` are stored. How many? We can't
+//@ tell! This is an unsized type. Just like for trait objects, this means we can only operate on
+//@ pointers to that type, and these pointers will carry the missing information - namely, the
+//@ length (they will be *fat pointers*). Such a reference to an array is called a *slice*. As we
+//@ will see, a slice can be split. Our function can thus take a mutable slice, and promise to sort
+//@ all elements in there.
+pub fn sort<T: PartialOrd>(data: &mut [T]) {
+ if data.len() < 2 { return; }
- pub fn get(&self) -> usize {
- let counter = self.0.lock().unwrap();
- *counter
+ // We decide that the element at 0 is our pivot, and then we move our cursors through the rest
+ // of the slice, making sure that everything on the left is no larger than the pivot, and
+ // everything on the right is no smaller.
+ let mut lpos = 1;
+ let mut rpos = data.len();
+ /* Invariant: pivot is data[0]; everything with index (0,lpos) is <= pivot;
+ [rpos,len) is >= pivot; lpos < rpos */
+ loop {
+ // **Exercise 14.1**: Complete this Quicksort loop. You can use `swap` on slices to swap
+ // two elements. Write a test function for `sort`.
+ unimplemented!()
}
+
+ // Once our cursors met, we need to put the pivot in the right place.
+ data.swap(0, lpos-1);
+
+ // Finally, we split our slice to sort the two halves. The nice part about slices is that
+ // splitting them is cheap:
+ //@ They are just a pointer to a start address, and a length. We can thus get two pointers, one
+ //@ at the beginning and one in the middle, and set the lengths appropriately such that they
+ //@ don't overlap. This is what `split_at_mut` does. Since the two slices don't overlap, there
+ //@ is no aliasing and we can have both of them as unique, mutable slices.
+ let (part1, part2) = data.split_at_mut(lpos);
+ //@ The index operation can not only be used to address certain elements, it can also be used
+ //@ for *slicing*: Giving a range of indices, and obtaining an appropriate part of the slice we
+ //@ started with. Here, we remove the last element from `part1`, which is the pivot. This makes
+ //@ sure both recursive calls work on strictly smaller slices.
+ sort(&mut part1[..lpos-1]); /*@*/
+ sort(part2); /*@*/
}
-// Now our counter is ready for action.
-pub fn main() {
- let counter = ConcurrentCounter::new(0);
+// **Exercise 14.2**: Since `String` implements `PartialEq`, you can now change the function
+// `output_lines` in the previous part to call the sort function above. If you did exercise 13.1,
+// you will have slightly more work. Make sure you sort by the matched line only, not by filename
+// or line number!
- // We clone the counter for the first thread, which increments it by 2 every 15ms.
- let counter1 = counter.clone();
- let handle1 = thread::spawn(move || {
- for _ in 0..10 {
- thread::sleep_ms(15);
- counter1.increment(2);
- }
- });
-
- // The second thread increments the counter by 3 every 20ms.
- let counter2 = counter.clone();
- let handle2 = thread::spawn(move || {
- for _ in 0..10 {
- thread::sleep_ms(20);
- counter2.increment(3);
+// Now, we can sort, e.g., an vector of numbers.
+fn sort_nums(data: &mut Vec<i32>) {
+ //@ Vectors support slicing, just like slices do. Here, `..` denotes the full range, which
+ //@ means we want to slice the entire vector. It is then passed to the `sort` function, which
+ //@ doesn't even know that it is working on data inside a vector.
+ sort(&mut data[..]);
+}
+
+// ## Arrays
+//@ An *array* in Rust is given by the type `[T; n]`, where `n` is some *fixed* number. So, `[f64;
+//@ 10]` is an array of 10 floating-point numbers, all one right next to the other in memory.
+//@ Arrays are sized, and hence can be used like any other type. But we can also borrow them as
+//@ slices, e.g., to sort them.
+fn sort_array() {
+ let mut array_of_data: [f64; 5] = [1.0, 3.4, 12.7, -9.12, 0.1];
+ sort(&mut array_of_data);
+}
+
+// ## External Dependencies
+//@ This leaves us with just one more piece to complete rgrep: Taking arguments from the command-
+//@ line. We could now directly work on [`std::env::args`](https://doc.rust-
+//@ lang.org/stable/std/env/fn.args.html) to gain access to those arguments, and this would become
+//@ a pretty boring lesson in string manipulation. Instead, I want to use this opportunity to show
+//@ how easy it is to benefit from other people's work in your program.
+//@
+//@ For sure, we are not the first to equip a Rust program with support for command-line arguments.
+//@ Someone must have written a library for the job, right? Indeed, someone has. Rust has a central
+//@ repository of published libraries, called [crates.io](https://crates.io/).
+//@ It's a bit like [PyPI](https://pypi.python.org/pypi) or the [Ruby Gems](https://rubygems.org/):
+//@ Everybody can upload their code, and there's tooling for importing that code into your project.
+//@ This tooling is provided by `cargo`, the tool we are already using to build this tutorial.
+//@ (`cargo` also has support for *publishing* your crate on crates.io, I refer you to [the
+//@ documentation](http://doc.crates.io/crates-io.html) for more details.)
+//@ In this case, we are going to use the [`docopt` crate](https://crates.io/crates/docopt), which
+//@ creates a parser for command-line arguments based on the usage string. External dependencies
+//@ are declared in the `Cargo.toml` file.
+
+//@ I already prepared that file, but the declaration of the dependency is still commented out. So
+//@ please open `Cargo.toml` of your workspace now, and enable the two commented-out lines. Then do
+//@ `cargo build`. Cargo will now download the crate from crates.io, compile it, and link it to
+//@ your program. In the future, you can do `cargo update` to make it download new versions of
+//@ crates you depend on.
+//@ Note that crates.io is only the default location for dependencies, you can also give it the URL
+//@ of a git repository or some local path. All of this is explained in the
+//@ [Cargo Guide](http://doc.crates.io/guide.html).
+
+// I disabled the following module (using a rather bad hack), because it only compiles if `docopt`
+// is linked. Remove the attribute of the `rgrep` module to enable compilation.
+#[cfg(feature = "disabled")]
+pub mod rgrep {
+ // Now that `docopt` is linked, we can first add it to the namespace with `extern crate` and
+ // then import shorter names with `use`. We also import some other pieces that we will need.
+ extern crate docopt;
+ use self::docopt::Docopt;
+ use part13::{run, Options, OutputMode};
+ use std::process;
+
+ // The `USAGE` string documents how the program is to be called. It's written in a format that
+ // `docopt` can parse.
+ static USAGE: &'static str = "
+Usage: rgrep [-c] [-s] <pattern> <file>...
+
+Options:
+ -c, --count Count number of matching lines (rather than printing them).
+ -s, --sort Sort the lines before printing.
+";
+
+ // This function extracts the rgrep options from the command-line arguments.
+ fn get_options() -> Options {
+ // This parses `argv` and exit the program with an error message if it fails. The code is
+ // taken from the [`docopt` documentation](http://burntsushi.net/rustdoc/docopt/). <br/>
+ //@ The function `and_then` takes a closure from `T` to `Result<U, E>`, and uses it to
+ //@ transform a `Result<T, E>` to a `Result<U, E>`. This way, we can chain computations
+ //@ that only happen if the previous one succeeded (and the error type has to stay the
+ //@ same). In case you know about monads, this style of programming will be familiar to
+ //@ you.
+ //@ There's a similar function for `Option`. `unwrap_or_else` is a bit like `unwrap`, but
+ //@ rather than panicking in case of an `Err`, it calls the closure.
+ let args = Docopt::new(USAGE).and_then(|d| d.parse()).unwrap_or_else(|e| e.exit());
+ // Now we can get all the values out.
+ let count = args.get_bool("-c");
+ let sort = args.get_bool("-s");
+ let pattern = args.get_str("<pattern>");
+ let files = args.get_vec("<file>");
+ if count && sort {
+ println!("Setting both '-c' and '-s' at the same time does not make any sense.");
+ process::exit(1);
}
- });
- // Now we want to watch the threads working on the counter.
- for _ in 0..50 {
- thread::sleep_ms(5);
- println!("Current value: {}", counter.get());
+ // We need to make the strings owned to construct the `Options` instance.
+ //@ If you check all the types carefully, you will notice that `pattern` above is of type
+ //@ `&str`. `str` is the type of a UTF-8 encoded string, that is, a bunch of bytes in
+ //@ memory (`[u8]`) that are valid according of UTF-8. `str` is unsized. `&str` stores the
+ //@ address of the character data, and their length.
+ //@ String literals like "this one" are of type `&'static str`: They point right to the
+ //@ constant section of the binary, so the reference is valid for the entire program. The
+ //@ bytes pointed to by `pattern`, on the other hand, are owned by someone else, and we
+ //@ call `to_string` on it to copy the string data into a buffer on the heap that we own.
+ let mode = if count {
+ OutputMode::Count
+ } else if sort {
+ OutputMode::SortAndPrint
+ } else {
+ OutputMode::Print
+ };
+ Options {
+ files: files.iter().map(|file| file.to_string()).collect(),
+ pattern: pattern.to_string(),
+ output_mode: mode,
+ }
}
- // Finally, wait for all the threads to finish to be sure we can catch the counter's final value.
- handle1.join().unwrap();
- handle2.join().unwrap();
- println!("Final value: {}", counter.get());
+ // Finally, we can call the `run` function from the previous part on the options extracted using
+ // `get_options`. Edit `main.rs` to call this function.
+ // You can now use `cargo run -- <pattern> <files>` to call your program, and see the argument
+ // parser and the threads we wrote previously in action!
+ pub fn main() {
+ run(get_options()); /*@*/
+ }
}
-// **Exercise 14.1**: Besides `Mutex`, there's also [`RwLock`](http://doc.rust-lang.org/stable/std/sync/struct.RwLock.html), which
-// provides two ways of locking: One that grants only read-only access, to any number of concurrent readers, and another one
-// for exclusive write access. (Notice that this is the same pattern we already saw with shared vs. mutable borrows.) Change
-// the code above to use `RwLock`, such that multiple calls to `get` can be executed at the same time.
-
-//@ ## Sync
-//@ In part 12, we talked about types that are marked `Send` and thus can be moved to another thread. However, we did *not*
-//@ talk about the question whether a borrow is `Send`. For `&mut T`, the answer is: It is `Send` whenever `T` is send.
-//@ `&mut` allows moving values back and forth, it is even possible to [`swap`](http://doc.rust-lang.org/beta/std/mem/fn.swap.html)
-//@ the contents of two mutably borrowed values. So in terms of concurrency, sending a mutable borrow is very much like
-//@ sending full ownership.
-//@
-//@ But what about `&T`, a shared borrow? Without interior mutability, it would always be all-right to send such values.
-//@ After one, no mutation can be performed, so there can be as many threads accessing the data as we like. In the
-//@ presence of interior mutability though, the story gets more complicated. Rust introduces another marker trait for
-//@ this purpose: `Sync`. A type `T` is `Sync` if `&T` is `Send`. Just like `Send`, `Sync` has a default implementation
-//@ and is thus automatically implemented for a data-structure *if* all its members implement it.
-//@
-//@ Almost all the types we saw so far are `Sync`, with the exception of `Rc`. Remember that a shared borrow is good enough
-//@ for cloning, and we don't want other threads to clone our local `Rc`, so it must not be `Sync`. The rule of `Mutex`
-//@ is to enforce synchronization, so it should not be entirely surprising that `Mutex<T>` is `Send` *and* `Sync` provided that
-//@ `T` is `Send`.
-//@
-//@ There's also an example of a type that's `Send`, but not `Sync`: [`RefCell`](http://doc.rust-lang.org/beta/std/cell/struct.RefCell.html).
-//@ This type is very much like `RwLock`, but it's not thread-safe: "Locking" is done without atomic operations.
-//@ One can also see it as a dynamically checked version of Rust's usual borrowing rules. You have to explicitly say
-//@ when you want to borrow the data in there shared, or mutably, and Rust will complain at run-time if you have
-//@ a mutable borrow while any other borrow is active. You can then write programs that Rust may otherwise not
-//@ accept. Sending a shared borrow to this to another thread is dangerous, as the checks are not performed in
-//@ a thread-safe manner. However, sending the *entire* `RefCell` is okay, because there's only ever one owner, and all
-//@ we need to ensure is that everybody attempting to borrow is in the same thread as the owner.
-//@
-//@ You may be curious whether there is a type that's `Sync`, but not `Send`. There are indeed rather esoteric examples
-//@ of such types, but that's not a topic I want to go into. In case you are curious, there's a
-//@ [Rust RFC](https://github.com/rust-lang/rfcs/blob/master/text/0458-send-improvements.md), which contains a type `RcMut` that would be `Sync` and not `Send`.
-//@ You may also be interested in [this blog post](https://huonw.github.io/blog/2015/02/some-notes-on-send-and-sync/) on the topic.
+// **Exercise 14.3**: Wouldn't it be nice if rgrep supported regular expressions? There's already a
+// crate that does all the parsing and matching on regular expression, it's called
+// [regex](https://crates.io/crates/regex). Add this crate to the dependencies of your workspace,
+// add an option ("-r") to switch the pattern to regular-expression mode, and change `filter_lines`
+// to honor this option. The documentation of regex is available from its crates.io site.
+// (You won't be able to use the `regex!` macro if you are on the stable or beta channel of Rust.
+// But it wouldn't help for our use-case anyway.)
-//@ [index](main.html) | [previous](part13.html) | [next](main.html)
+//@ [index](main.html) | [previous](part13.html) | [raw source](workspace/src/part14.rs) |
+//@ [next](part15.html)