-
+// ***Remember to enable/add this part in `main.rs`!***
+
+// Rust-101, Part 00: Algebraic datatypes
+// ======================================
+
+// As our first piece of Rust code, we want to write a function that computes the
+// minimum of a list.
+
+
+// An `enum` for "a number or nothing" could look as follows:
+enum NumberOrNothing {
+ Number(i32),
+ Nothing
+}
+
+// Observe how in Rust, the return type comes *after* the arguments.
+fn vec_min(vec: Vec<i32>) -> NumberOrNothing {
+ let mut min = NumberOrNothing::Nothing;
+
+ // Now we want to *iterate* over the list. Rust has some nice syntax for
+ // iterators:
+ for el in vec {
+ // So `el` is al element of the list. We need to update `min` accordingly, but how do we get the current
+ // number in there? This is what pattern matching can do:
+ match min {
+ // In this case (*arm*) of the `match`, `min` is currently nothing, so let's just make it the number `el`.
+ NumberOrNothing::Nothing => {
+ unimplemented!()
+ },
+ // In this arm, `min` is currently the number `n`, so let's compute the new minimum and store it.
+ NumberOrNothing::Number(n) => {
+ unimplemented!()
+ }
+ }
+ }
+ // Finally, we return the result of the computation.
+ return min;
+}
+
+// Now that we reduced the problem to computing the minimum of two integers, let's do that.
+fn min_i32(a: i32, b: i32) -> i32 {
+ if a < b {
+ unimplemented!()
+ } else {
+ unimplemented!()
+ }
+}
+
+// Phew. We wrote our first Rust function! But all this `NumberOrNothing::` is getting kind of
+// ugly. Can't we do that nicer?
+
+// Indeed, we can: The following line tells Rust to take
+// the constructors of `NumberOrNothing` into the local namespace.
+// Try moving that above the function, and removing all the occurrences `NumberOrNothing::`.
+use self::NumberOrNothing::{Number,Nothing};
+
+// To call this function, we now just need a list. Of course, ultimately we want to ask the user for
+// a list of numbers, but for now, let's just hard-code something.
+
+fn read_vec() -> Vec<i32> {
+ unimplemented!()
+}
+
+// Finally, let's call our functions and run the code!
+// But, wait, we would like to actually see something, so we need to print the result.
+// Of course Rust can print numbers, but after calling `vec_min`, we have a `NumberOrNothing`.
+// So let's write a small helper function that prints such values.
+
+fn print_number_or_nothing(n: NumberOrNothing) {
+ unimplemented!()
+}
+
+// Putting it all together:
+pub fn main() {
+ let vec = read_vec();
+ let min = vec_min(vec);
+ print_number_or_nothing(min);
+}
+
+// You can now use `cargo build` to compile your code. If all goes well, try `cargo run` on the
+// console to run it.
+
+