// dispatch), which makes it possible to construct abstractions that carry no run-time
// cost. This is combined with the comfort of high-level functional languages and guaranteed
// safety (as in, the program will not crash). The vast majority of existing
-// languages sacrificies one of these goals for the other. In particular, the
+// languages sacrifices one of these goals for the other. In particular, the
// first requirement rules out a garbage collector: Rust can run "bare metal".
// In fact, Rust rules out more classes of bugs than languages that achieve safety
// with a GC: Besides dangling pointers and double-free, Rust also prevents issues
-// such as iterator invalidation and race conditions.
+// such as iterator invalidation and data races.
//
//
// Getting started
// This will also install `cargo`, the tool responsible for building rust projects (or *crates*).
// Next, fetch the Rust-101 source code from the [git repository](http://www.ralfj.de/git/rust-101.git)
-// (also available [on GitHub](https://github.com/RalfJung/rust-101), and as [zip archive](https://github.com/RalfJung/rust-101/archive/master.zip)).
+// (also available [on GitHub](https://github.com/RalfJung/rust-101), and as a
+// [zip archive](https://github.com/RalfJung/rust-101/archive/master.zip) in case you don't have git installed).
+//
// There is a workspace prepared for you in the `workspace` folder. I suggest you copy this
// folder somewhere else - that will make it much easier to later update the course without
// overwriting your changes. Try `cargo build` in that new folder to check that compiling your workspace succeeds.
// (You can also execute it with `cargo run`, but you'll need to do some work before this will succeed.)
//
-// If you later want to update the course, do `git pull` (or re-download the tip archive).
-// Then copy the files from `workspace/src/` to your workspace that you did not yet work on. (Of course you can also
+// If you later want to update the course, do `git pull` (or re-download the zip archive).
+// Then copy the files from `workspace/src/` to your workspace that you did not yet work on. Definitely
+// copy `main.rs` to make sure all the new files are actually compiled. (Of course you can also
// copy the rest, but that would replace all your hard work by the original files with all the holes!)
// Course Content
// --------------
//
-// The part 00-03 cover some basic of the language, to give you a feeling for Rust's syntax and pervasive
-// mechanisms like pattern matching and traits. Parts 04-06 introduce the heart of the language, the ideas
-// making it different from anything else out there: Ownership, borrowing, lifetimes. In part 07-??, we
-// continue our tour through Rust with another example. Finally, in parts ??-??, we implement our own
-// version of `grep`, exhibiting some more Rust features as we go.
-//
-// Now, open `your-workspace/src/part00.rs` in your favorite editor, and follow the link below for
+// Open `your-workspace/src/part00.rs` in your favorite editor, and follow the link below for
// the explanations and exercises. Have fun!
//
+// ### Introduction
+//
// * [Part 00: Algebraic datatypes](part00.html)
// * [Part 01: Expressions, Inherent methods](part01.html)
// * [Part 02: Generic types, Traits](part02.html)
// * [Part 03: Input](part03.html)
+//
+// ### Basic Rust
+//
// * [Part 04: Ownership, Borrowing](part04.html)
// * [Part 05: Clone](part05.html)
// * [Part 06: Copy, Lifetimes](part06.html)
// * [Part 07: Operator Overloading, Tests, Formating](part07.html)
+// * [Part 08: Associated Types, Modules](part08.html)
+// * [Part 09: Iterators](part09.html)
+// * [Part 10: Closures](part10.html)
+// * [Part 11: Trait Objects, Box, Rc, Lifetime bounds](part11.html)
+//
+// ### Concurrency
+//
+// * [Part 12: Concurrency, Arc, Send](part12.html)
+// * [Part 13: Slices, Arrays, External Dependencies](part13.html)
// * (to be continued)
-#![allow(dead_code, unused_imports, unused_variables, unused_mut)]
+//
+// ### Advanced Rust
+//
+// * (to be continued)
+//
+#![allow(dead_code, unused_imports, unused_variables, unused_mut, unreachable_code)]
+/* extern crate docopt; */
mod part00;
mod part01;
mod part02;
mod part07;
mod part08;
mod part09;
+mod part10;
+mod part11;
+mod part12;
+mod part13;
+mod part14;
// To actually run the code of some part (after filling in the blanks, if necessary), simply edit the `main`
// function.
-
fn main() {
part00::main();
}
+
// Additional material
// -------------------
//