//@ the "partial", I suggest you check out the documentation of [`PartialEq`](https://doc.rust-lang.org/std/cmp/trait.PartialEq.html)
//@ and [`Eq`](https://doc.rust-lang.org/std/cmp/trait.Eq.html). `Eq` can be automatically derived as well.
-// Now we can compare `BigInt`s. Rust treats `PratialEq` special in that it is wired to the operator `==`:
-//@ That operator can not be used on our numbers! Speaking in C++ terms, we just overloaded the `==` operator
+// Now we can compare `BigInt`s. Rust treats `PartialEq` special in that it is wired to the operator `==`:
+//@ That operator can now be used on our numbers! Speaking in C++ terms, we just overloaded the `==` operator
//@ for `BigInt`. Rust does not have function overloading (i.e., it will not dispatch to different
//@ functions depending on the type of the argument). Instead, one typically finds (or defines) a
//@ trait that catches the core characteristic common to all the overloads, and writes a single
// of course, need a `Display` bound on `T`.) Then you should be able to use them with `println!` just like you do
// with numbers, and get rid of the inherent functions to print `SomethingOrNothing<i32>` and `SomethingOrNothing<f32>`.
-//@ [index](main.html) | [previous](part06.html) | [next](part08.html)
+//@ [index](main.html) | [previous](part06.html) | [raw source](https://www.ralfj.de/git/rust-101.git/blob_plain/HEAD:/workspace/src/part07.rs) | [next](part08.html)