//@ When analyzing the code of `rust_foo`, Rust has to assign a lifetime to `first`. It will choose the scope
//@ where `first` is valid, which is the entire rest of the function. Because `head` ties the lifetime of its
//@ argument and return value together, this means that `&v` also has to borrow `v` for the entire duration of
-//@ the function `rust_foo`. So when we try to borrow `v` exclusively for `push`, Rust complains that the two references (the one
-//@ for `head`, and the one for `push`) overlap. Lucky us! Rust caught our mistake and made sure we don't crash the program.
+//@ the function `rust_foo`. So when we try to create a unique reference to `v` for `push`, Rust complains that the two references (the one
+//@ for `head`, and the one for `push`) overlap, so neither of them can be unique. Lucky us! Rust caught our mistake and made sure we don't crash the program.
//@
//@ So, to sum this up: Lifetimes enable Rust to reason about *how long* a reference is valid, how long ownership has been borrowed. We can thus
//@ safely write functions like `head`, that return references into data they got as argument, and make sure they
//@ Most of the time, we don't have to explicitly add lifetimes to function types. This is thanks to *lifetime elision*,
//@ where Rust will automatically insert lifetimes we did not specify, following some [simple, well-documented rules](https://doc.rust-lang.org/stable/book/lifetimes.html#lifetime-elision).
-//@ [index](main.html) | [previous](part05.html) | [raw source](https://www.ralfj.de/git/rust-101.git/blob_plain/HEAD:/workspace/src/part06.rs) | [next](part07.html)
+//@ [index](main.html) | [previous](part05.html) | [raw source](workspace/src/part06.rs) | [next](part07.html)