//@ When analyzing the code of `rust_foo`, Rust has to assign a lifetime to `first`. It will choose the scope
//@ where `first` is valid, which is the entire rest of the function. Because `head` ties the lifetime of its
//@ argument and return value together, this means that `&v` also has to borrow `v` for the entire duration of
-//@ the function. So when we try to borrow `v` mutable for `push`, Rust complains that the two borrows (the one
+//@ the function `rust_foo`. So when we try to borrow `v` as mutable for `push`, Rust complains that the two borrows (the one
//@ for `head`, and the one for `push`) overlap. Lucky us! Rust caught our mistake and made sure we don't crash the program.
//@
//@ So, to sum this up: Lifetimes enable Rust to reason about *how long* a pointer has been borrowed. We can thus
//@ are used correctly, *while looking only at the function type*. At no point in our analysis of `rust_foo` did
//@ we have to look *into* `head`. That's, of course, crucial if we want to separate library code from application code.
//@ Most of the time, we don't have to explicitly add lifetimes to function types. This is thanks to *lifetimes elision*,
-//@ where Rust will automatically insert lifetimes we did not specify, following some [simple, well-documented rules](http://doc.rust-lang.org/stable/book/lifetimes.html#lifetime-elision).
+//@ where Rust will automatically insert lifetimes we did not specify, following some [simple, well-documented rules](https://doc.rust-lang.org/stable/book/lifetimes.html#lifetime-elision).
-//@ [index](main.html) | [previous](part05.html) | [next](part07.html)
+//@ [index](main.html) | [previous](part05.html) | [raw source](https://www.ralfj.de/git/rust-101.git/blob_plain/HEAD:/workspace/src/part06.rs) | [next](part07.html)