-//@ If you try to implement `Copy` for `BigInt`, you will notice that Rust
-//@ does not let you do that. A type can only be `Copy` if all its elements
-//@ are `Copy`, and that's not the case for `BigInt`. However, we can make
-//@ `SomethingOrNothing<T>` copy if `T` is `Copy`.
+//@ But before we go there, I should answer the second question I brought up above: Why did our old
+//@ `vec_min` work? We stored the minimal `i32` locally without cloning, and Rust did not complain.
+//@ That's because there isn't really much of an "ownership" when it comes to types like `i32` or
+//@ `bool`: If you move the value from one place to another, then both instances are "complete". We
+//@ also say the value has been *duplicated*. This is in stark contrast to types like `Vec<i32>`,
+//@ where moving the value results in both the old and the new vector to point to the same
+//@ underlying buffer. We don't have two vectors, there's no proper duplication.
+//@
+//@ Rust calls types that can be easily duplicated `Copy` types. `Copy` is another trait, and it is
+//@ implemented for types like `i32` and `bool`. Remember how we defined the trait `Minimum` by
+//@ writing `trait Minimum : Copy { ...`? This tells Rust that every type that implements `Minimum`
+//@ must also implement `Copy`, and that's why the compiler accepted our generic `vec_min` in part
+//@ 02. `Copy` is the first *marker trait* that we encounter: It does not provide any methods, but
+//@ makes a promise about the behavior of the type - in this case, being duplicable.
+//@ If you try to implement `Copy` for `BigInt`, you will notice that Rust does not let you do
+//@ that. A type can only be `Copy` if all its elements are `Copy`, and that's not the case for
+//@ `BigInt`. However, we can make `SomethingOrNothing<T>` copy if `T` is `Copy`.