-#!/usr/bin/python
+#!/usr/bin/env python3
# mass-build - Easily Build Software Involving a Large Amount of Source Repositories
# Copyright (C) 2012-2013 Ralf Jung <post@ralfj.de>
#
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-import vcs, build_system, imp
+import vcs, build_system
import argparse, os, sys, subprocess
from collections import OrderedDict
+# helper functions
+def load_module(name, path, write_bytecode = False):
+ old_val = sys.dont_write_bytecode
+ sys.dont_write_bytecode = not write_bytecode
+ module = None
+ try:
+ from importlib.machinery import SourceFileLoader
+ module = SourceFileLoader(name, path).load_module()
+ except ImportError:
+ import imp
+ module = imp.load_source(name, path)
+ finally:
+ sys.dont_write_bytecode = old_val
+ return module
+
# an entire Project
class Project:
- def __init__(self, folder, config):
- self.folder = folder
- self.name = config['name']
- # VCS
- vcsName = config['vcs']
- if vcsName == 'git':
- self.vcs = vcs.Git(self.sourceFolder(), config)
- elif vcsName == 'svn':
- self.vcs = vcs.SVN(self.sourceFolder(), config['url'])
- else:
- raise Exception("Unknown VCS type "+vcsName)
- # build system
- if config.get('buildDeb', False):
- self.buildSystem = build_system.AutoDebuild(self.sourceFolder(), self.buildFolder(), config, self.vcs)
- else:
- buildSystemName = config['buildSystem']
- if buildSystemName == 'cmake':
- self.buildSystem = build_system.CMake(self.sourceFolder(), self.buildFolder(), config)
- else:
- raise Exception("Unknown build system type "+buildSystemName)
-
- def sourceFolder(self):
- return os.path.join(self.folder, self.name)
-
- def buildFolder(self):
- return os.path.join(config['buildDir'], self.sourceFolder())
+ def __init__(self, folder, config):
+ self.folder = folder
+ self.name = config['name']
+ # VCS
+ vcsName = config['vcs']
+ if vcsName == 'git':
+ self.vcs = vcs.Git(self.sourceFolder(), config)
+ elif vcsName == 'svn':
+ self.vcs = vcs.SVN(self.sourceFolder(), config['url'])
+ else:
+ raise Exception("Unknown VCS type "+vcsName)
+ # build system
+ if config.get('buildDeb', False):
+ self.buildSystem = build_system.AutoDebuild(self.sourceFolder(), self.buildFolder(), config, self.vcs)
+ else:
+ buildSystemName = config['buildSystem']
+ if buildSystemName == 'cmake':
+ self.buildSystem = build_system.CMake(self.sourceFolder(), self.buildFolder(), config)
+ else:
+ raise Exception("Unknown build system type "+buildSystemName)
+
+ def sourceFolder(self):
+ return os.path.join(self.folder, self.name)
+
+ def buildFolder(self):
+ return os.path.join(config['buildDir'], self.sourceFolder())
# read command-line arguments
parser = argparse.ArgumentParser(description='Update and build a bunch of stuff')
-parser.add_argument("-c, --config",
+parser.add_argument("-c", "--config",
dest="config", default="mass-build.conf",
help="mass-build config file")
parser.add_argument("--reconfigure",
help="Manually specify projects or folders to be built (project names take precedence)")
args = parser.parse_args()
if args.reset_source and not args.update:
- raise Exception("Can not reset sources without doing an update")
+ raise Exception("Can not reset sources without doing an update")
+
+# load config as dictionary
+config = vars(load_module('config', args.config))
-# load config
-config = imp.load_source('config', args.config).__dict__
-os.remove(args.config+'c') # remove compiled python file
+# initialise variables holding the configuration
allProjects = OrderedDict() # all projects
allFolders = {} # all folders
workProjects = [] # projects we work on
# copy all items which don't exist below, except for those in the exclude list
def inherit(subConfig, superConfig, exclude = ('name', 'projects')):
- for name in superConfig.keys():
- if (not name in subConfig) and (not name in exclude):
- subConfig[name] = superConfig[name]
+ for name in superConfig.keys():
+ if (not name in subConfig) and (not name in exclude):
+ subConfig[name] = superConfig[name]
# populate list of projects, return list of projects in that folder
def loadProjects(config, folder=''):
- folderProjects = []
- for projectConfig in config['projects']:
- assert 'name' in projectConfig # everything must have a name
- inherit(projectConfig, config)
- if 'projects' in projectConfig: # a subpath
- folderProjects += loadProjects(projectConfig, os.path.join(folder, projectConfig['name']))
- else: # a proper project
- if projectConfig['name'] in allProjects:
- raise Exception("Duplicate project name "+projectConfig['name'])
- project = Project(folder, projectConfig)
- allProjects[projectConfig['name']] = project
- folderProjects.append(project)
- # store projects of this folder
- if folder in allFolders:
- raise Exception("Duplicate folder name "+folder)
- allFolders[folder] = folderProjects
- return folderProjects
+ folderProjects = []
+ for projectConfig in config['projects']:
+ assert 'name' in projectConfig # everything must have a name
+ inherit(projectConfig, config)
+ if 'projects' in projectConfig: # a subpath
+ folderProjects += loadProjects(projectConfig, os.path.join(folder, projectConfig['name']))
+ else: # a proper project
+ if projectConfig['name'] in allProjects:
+ raise Exception("Duplicate project name "+projectConfig['name'])
+ project = Project(folder, projectConfig)
+ allProjects[projectConfig['name']] = project
+ folderProjects.append(project)
+ # store projects of this folder
+ if folder in allFolders:
+ raise Exception("Duplicate folder name "+folder)
+ allFolders[folder] = folderProjects
+ return folderProjects
# load available projects
loadProjects(config)
# get base set og projects to process
if args.projects:
- for name in args.projects:
- if name in allProjects:
- workProjects.append(allProjects[name])
- elif name in allFolders:
- workProjects += allFolders[name]
- else:
- raise Exception("Project or folder %s does not exist" % name)
+ for name in args.projects:
+ if name in allProjects:
+ workProjects.append(allProjects[name])
+ elif name in allFolders:
+ workProjects += allFolders[name]
+ else:
+ raise Exception("Project or folder %s does not exist" % name)
else:
- workProjects = allProjects.values() # all the projects
+ workProjects = list(allProjects.values()) # all the projects
# apply the "resume from"
if args.resume_from is not None:
- # find project index
- startIndex = 0
- while startIndex < len(workProjects):
- if workProjects[startIndex].name == args.resume_from:
- break # we found it
- else:
- startIndex += 1
- if startIndex >= len(workProjects): # project not found
- raise Exception("%s not found in list of projects to work on" % args.resume_from)
- # start here
- workProjects = workProjects[startIndex:]
+ # find project index
+ startIndex = 0
+ while startIndex < len(workProjects):
+ if workProjects[startIndex].name == args.resume_from:
+ break # we found it
+ else:
+ startIndex += 1
+ if startIndex >= len(workProjects): # project not found
+ raise Exception("%s not found in list of projects to work on" % args.resume_from)
+ # start here
+ workProjects = workProjects[startIndex:]
# and do it!
for project in workProjects:
- try:
- if args.version_check:
- print "Checking project",project.sourceFolder()
- project.vcs.checkVersions()
- else:
- if args.update:
- print "Updating project",project.sourceFolder()
- project.vcs.update(mode = vcs.MODE_RESET if args.reset_source else vcs.MODE_REBASE)
- print "Building project",project.sourceFolder()
- project.buildSystem.build(reconfigure=args.reconfigure, waitAfterConfig=args.wait_after_config)
- print
- except (subprocess.CalledProcessError, KeyboardInterrupt) as e: # for some exceptions, a stackrace is usually pointless
- print >> sys.stderr
- print >> sys.stderr
- if isinstance(e, KeyboardInterrupt): # str(e) would be the empty string
- print >> sys.stderr, "Interruped by user while processing %s" % (project.name)
- else:
- print >> sys.stderr, "Error while processing %s: %s" % (project.name, str(e))
- print >> sys.stderr
- sys.exit(1)
-print "All operations successfully completed"
+ try:
+ if args.version_check:
+ print("Checking project",project.sourceFolder())
+ project.vcs.checkVersions()
+ else:
+ if args.update:
+ print("Updating project",project.sourceFolder())
+ project.vcs.update(mode = vcs.MODE_RESET if args.reset_source else vcs.MODE_REBASE)
+ print("Building project",project.sourceFolder())
+ project.buildSystem.build(reconfigure=args.reconfigure, waitAfterConfig=args.wait_after_config)
+ print()
+ except (subprocess.CalledProcessError, KeyboardInterrupt) as e: # for some exceptions, a stackrace is usually pointless
+ print(file=sys.stderr)
+ print(file=sys.stderr)
+ if isinstance(e, KeyboardInterrupt): # str(e) would be the empty string
+ print("Interruped by user while processing %s" % (project.name), file=sys.stderr)
+ else:
+ print("Error while processing %s: %s" % (project.name, str(e)), file=sys.stderr)
+ print(file=sys.stderr)
+ sys.exit(1)
+print("All operations successfully completed")