-While I was busy doing Rust-unrelated research, [RustBelt](https://plv.mpi-sws.org/rustbelt/) continues to move and recently found another bug (after [a missing `impl !Sync` that we found previously]({{ site.baseurl }}{% post_url 2017-06-09-mutexguard-sync %})): It turns out that `Arc::get_mut` did [not perform sufficient synchronization](https://github.com/rust-lang/rust/issues/51780), leading to a data race.
+While I was busy doing Rust-unrelated research, [RustBelt](https://plv.mpi-sws.org/rustbelt/) continues to move and recently found another bug (after [a missing `impl !Sync` that we found previously]({% post_url 2017-06-09-mutexguard-sync %})): It turns out that `Arc::get_mut` did [not perform sufficient synchronization](https://github.com/rust-lang/rust/issues/51780), leading to a data race.
Notice that I am just the messenger here, the bug was actually found by [Hai](https://people.mpi-sws.org/~haidang/) and [Jacques-Henri](https://jhjourdan.mketjh.fr/).
Still, I'd like to use this opportunity to talk a bit about weak memory, synchronization and data races.
Notice that I am just the messenger here, the bug was actually found by [Hai](https://people.mpi-sws.org/~haidang/) and [Jacques-Henri](https://jhjourdan.mketjh.fr/).
Still, I'd like to use this opportunity to talk a bit about weak memory, synchronization and data races.
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This program, finally, is free of data races and hence has no undefined behavior and is guaranteed to print "Hello World!".
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This program, finally, is free of data races and hence has no undefined behavior and is guaranteed to print "Hello World!".
We also say that the two accesses *synchronize*.
Together with the per-thread order, this means we have an order between the `DATA = Some(...)` in the first thread and the load of `DATA` in the second thread, through the accesses to `FLAG`.
We also say that the two accesses *synchronize*.
Together with the per-thread order, this means we have an order between the `DATA = Some(...)` in the first thread and the load of `DATA` in the second thread, through the accesses to `FLAG`.
-Intuitively, the `Release` write in the first thread "releases" everything that has been changed by this thread so far, and the `Acquire` read in the second thread then "acquires" all that data and makes it accessible for access later in this thread.
+Intuitively, the `store(_, Release)` in the first thread "releases" everything that has been changed by this thread so far, and the `load(Acquire)` in the second thread then "acquires" all that data and makes it accessible for access later in this thread.
Now, most of the time a `Mutex` or `RwLock` is good enough to protect your data against concurrent accesses, so you do not have to worry about such details.
(And, thanks to Rust thread safety guarantees, you never have to worry about such details in safe code!)
Now, most of the time a `Mutex` or `RwLock` is good enough to protect your data against concurrent accesses, so you do not have to worry about such details.
(And, thanks to Rust thread safety guarantees, you never have to worry about such details in safe code!)
[^1]: "Mostly", you may wonder? Unfortunately it turns out that there is [one `Relaxed` access in `make_mut`](https://github.com/rust-lang/rust/blob/c0955a34bcb17f0b31d7b86522a520ebe7fa93ac/src/liballoc/sync.rs#L793) that Hai and Jacques-Henri have not yet been able to prove correct. However, this is likely fixable by making the entire proof more complicated. The version where that `Relaxed` is also replaced by `Acquire` *has* been proven correct, albeit still against a model of relaxed memory accesses that is not quite as weak as C11.
One last thing:
[^1]: "Mostly", you may wonder? Unfortunately it turns out that there is [one `Relaxed` access in `make_mut`](https://github.com/rust-lang/rust/blob/c0955a34bcb17f0b31d7b86522a520ebe7fa93ac/src/liballoc/sync.rs#L793) that Hai and Jacques-Henri have not yet been able to prove correct. However, this is likely fixable by making the entire proof more complicated. The version where that `Relaxed` is also replaced by `Acquire` *has* been proven correct, albeit still against a model of relaxed memory accesses that is not quite as weak as C11.
One last thing:
In that paper, we did not (yet) have the tools to reason realistically about these ordering issues we have been discussing here, so instead we worked with a "sequentially consistent" logic which essentially assumes the strongest possible mode, `SeqCst`, for all atomic accesses.
(We did not discuss `SeqCst` above, and in fact there are not many cases where it is really needed. [`Release` and `Acquire` are enough most of the time](https://internals.rust-lang.org/t/sync-once-per-instance/7918/8?u=ralfjung).)
This is one of the simplifications we made compared to real Rust to make the verification feasible.
In that paper, we did not (yet) have the tools to reason realistically about these ordering issues we have been discussing here, so instead we worked with a "sequentially consistent" logic which essentially assumes the strongest possible mode, `SeqCst`, for all atomic accesses.
(We did not discuss `SeqCst` above, and in fact there are not many cases where it is really needed. [`Release` and `Acquire` are enough most of the time](https://internals.rust-lang.org/t/sync-once-per-instance/7918/8?u=ralfjung).)
This is one of the simplifications we made compared to real Rust to make the verification feasible.