}
int main() {
- int i = 0;
- int res = uwu(&i, &i);
+ int i[2] = {0, 0};
+ int res = uwu(&i[0], &i[1]);
// Now this prints 0!
printf("%d\n", res);
}
What does that mean for the design space of LLVM?
Which changes need to be made to fix (potential) miscompilations in LLVM and to make it compatible with these ideas for C and/or Rust?
Here's the list of open problems I am aware of:
-- LLVM needs to stop [removing `inttoptr(ptrtoint(_))`](https://bugs.llvm.org/show_bug.cgi?id=34548) and stop doing [replacement of `==`-equal pointers](https://bugs.llvm.org/show_bug.cgi?id=35229).
+- LLVM needs to stop [removing `inttoptr(ptrtoint(_))`](https://github.com/llvm/llvm-project/issues/33896) and stop doing [replacement of `==`-equal pointers](https://github.com/llvm/llvm-project/issues/34577).
- As the first example shows, LLVM also needs to treat `ptrtoint` as a side-effecting operation that has to be kept around even when its result is unused. (Of course, as with everything I say here, there can be special cases where the old optimizations are still correct, but they need extra justification.)
- I think LLVM should also treat `inttoptr` as a side-effecting (and, in particular, non-deterministic) operation, as per the last example. However, this could possibly be avoided with a `noalias` model that specifically accounts for new kinds of provenance being synthesized by casts. (I am being vague here since I don't know what that provenance needs to look like.)