This may sound like bad news for low-level coding tricks like pointer tagging (storing a flag in the lowest bit of a pointer).
Do we have to optimize this code less just because of corner cases like the above?
As it turns out, no we don't -- there are some situations where it is perfectly fine to do a pointer-integer cast *without* having the "exposure" side-effect.
-Specifically, this is the case if we never intent to cast the integer back to a pointer!
+Specifically, this is the case if we never intend to cast the integer back to a pointer!
That might seem like a niche case, but it turns out that most of the time, we can avoid 'bare' integer-pointer casts, and instead use an operation like [`with_addr`](https://doc.rust-lang.org/nightly/std/primitive.pointer.html#method.with_addr) that explicitly specifies which provenance to use for the newly created pointer.
This is more than enough for low-level pointer shenanigans like pointer tagging, as [Gankra demonstrated](https://gankra.github.io/blah/tower-of-weakenings/#strict-provenance-no-more-getting-lucky).
Rust's [Strict Provenance experiment](https://doc.rust-lang.org/nightly/std/ptr/index.html#strict-provenance) aims to determine whether we can use operations like `with_addr` to replace basically all integer-pointer casts.
Either the original program already has Undefined Behavior, or one of the optimizations is incorrect.
Previously, we resolved this conundrum by saying that removing the "dead cast" `(uintptr_t)x` whose result is unused was incorrect, because that cast had the side-effect of "exposing" the permission of `x` to be picked up by future integer-pointer casts.
-We could apply the same solution again, but this time, we would have to say that a `union` access or a `memcpy` has an "expose" side-effect and hence cannot be entirely removed even if its result is unused.
+We could apply the same solution again, but this time, we would have to say that a `union` access (at integer type) or a `memcpy` (to an integer) can have an "expose" side-effect and hence cannot be entirely removed even if its result is unused.
And that sounds quite bad!
`(uintptr_t)x` only happens in code that does tricky things with pointers, so urging the compiler to be careful and optimize a bit less seems like a good idea (and at least in Rust, `x.addr()` even provides a way to opt-out of this side-effect).
However, `union` and `memcpy` are all over the place.
Do we now have to treat *all* of them as having side-effects?
-In Rust, due to the lack of a strict aliasing restriction, things get even worse, since literally *any* load of an integer from a raw pointer might be doing a pointer-integer transmutation and thus have the "expose" side-effect!
+In Rust, due to the lack of a strict aliasing restriction (or in C with `-fno-strict-aliasing`), things get even worse, since literally *any* load of an integer from a raw pointer might be doing a pointer-integer transmutation and thus have the "expose" side-effect!
To me, and speaking from a Rust perspective, that sounds like bad idea.
Sure, we want to make it as easy as possible to write low-level code in Rust, and that code sometimes has to do unspeakable things with pointers.
Because of that, I think we should move towards discouraging, deprecating, or even entirely disallowing pointer-integer transmutation in Rust.
That means a cast is the only legal way to turn a pointer into an integer, and after the discussion above we got our casts covered.
-A [first careful step](https://github.com/rust-lang/rust/pull/95547) has recently been taken on this journey; the `mem::transmute` documentation no cautions against using this function to turn pointers into integers.
+A [first careful step](https://github.com/rust-lang/rust/pull/95547) has recently been taken on this journey; the `mem::transmute` documentation now cautions against using this function to turn pointers into integers.
## A new hope for Rust
What is left is the question of how to handle pointer-integer transmutation, and this is where the roads are forking.
PNVI-ae-udi explicitly says loading from a union field at integer type exposes the provenance of the pointer being loaded, if any.
-So, the example with `transmute_union` would be allowed, meaning the optimization of removing the "dead" load from the `union` would *not* be allowed.
-Same for `transmute_memcpy`, where the proposal says that `memcpy` should *preserve* provenance, but later when we access the contents of `ret` at type `uintptr_t`, that will again implicitly expose the provenance of the pointer.
+So, the example with `transmute_union` would be allowed, meaning the optimization of removing the "dead" load from the `union` would *not* (in general) be allowed.
+Same for `transmute_memcpy`, where the proposal says that when we access the contents of `ret` at type `uintptr_t`, that will again implicitly expose the provenance of the pointer.
I think there are several reasons why this choice makes sense for C, that do not apply to Rust:
- There is a *lot* of legacy code. A *LOT*.
- There is no alternative like `MaybeUninit` that could be used to hold data without losing provenance.
- Strict aliasing means that not *all* loads at integer type have to worry about provenance; only loads at character type are affected.
-On the other hand, I estimate the cost of this choice to be huge.
+On the other hand, I am afraid that this choice might come with a significant cost in terms of lost optimizations.
As the example above shows, the compiler has to be very careful when removing any operation that can expose a provenance, since there might be integer-pointer casts later that rely on this.
+(Of course, until this is actually implemented in GCC or LLVM, it will be hard to know the actual cost.)
Because of all that, I think it is reasonable for Rust to make a different choice here.
## Conclusion