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Ensure we get an ES2-compatible surface if we need it; Ensure we have EGL >= 1.3
author
Ralf Jung
<post@ralfj.de>
Thu, 11 Apr 2013 21:52:50 +0000
(23:52 +0200)
committer
Ralf Jung
<post@ralfj.de>
Thu, 11 Apr 2013 21:52:50 +0000
(23:52 +0200)
eglbackend.cpp
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glutil_gl2.cpp
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diff --git
a/eglbackend.cpp
b/eglbackend.cpp
index a9e20194003a998d4f1cffe47f2a17b4bdec9378..e2f97879098643780a91d8b1a6f3e441ee1c807f 100644
(file)
--- a/
eglbackend.cpp
+++ b/
eglbackend.cpp
@@
-59,7
+59,11
@@
static const EGLint config_attribs[] = {
EGL_RED_SIZE, 4,
EGL_GREEN_SIZE, 4,
EGL_BLUE_SIZE, 4,
EGL_RED_SIZE, 4,
EGL_GREEN_SIZE, 4,
EGL_BLUE_SIZE, 4,
+#ifdef USE_GLES
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+#else
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
+#endif
EGL_NONE,
};
EGL_NONE,
};
@@
-74,6
+78,10
@@
VisualID EGLBackend::initialize(Display *xDisplay)
if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE)
exitEglError("Failed to initialize EGL");
printf("Using EGL version %d.%d\n", eglMajor, eglMinor);
if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE)
exitEglError("Failed to initialize EGL");
printf("Using EGL version %d.%d\n", eglMajor, eglMinor);
+ if (eglMajor == 1 && eglMinor < 3) {
+ fprintf(stderr, "Need at least EGL 1.3 to function properly\n");
+ exit(1);
+ }
#ifdef USE_GLES
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE)
#else
#ifdef USE_GLES
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE)
#else
diff --git
a/glutil_gl2.cpp
b/glutil_gl2.cpp
index c14b3a5d89f4823ab11b98900f3c96075e61673c..ebcb5b0c8c4f108a88301074e4531df5a3b50988 100644
(file)
--- a/
glutil_gl2.cpp
+++ b/
glutil_gl2.cpp
@@
-18,6
+18,7
@@
#include <stdio.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
+
#include "glutil.h"
// shaders
#include "glutil.h"
// shaders