X-Git-Url: https://git.ralfj.de/saartuer.git/blobdiff_plain/5c494522e49b0d3f17c3bc8912cc9a6011df152b..98411bd460ad1474b8c3100bf8241c04519b7a2d:/statemachine.py diff --git a/statemachine.py b/statemachine.py index 62f523a..e6a2757 100644 --- a/statemachine.py +++ b/statemachine.py @@ -83,6 +83,9 @@ class StateMachine(): CMD_UNLOCK = 2 CMD_WAKEUP = 3 CMD_LAST = 4 + CMD_LOCK = 5 + CMD_FALLBACK_ON = 6 + CMD_FALLBACK_OFF = 7 class State(): def __init__(self, state_machine, nervlist = None): @@ -99,6 +102,14 @@ class StateMachine(): def handle_wakeup_event(self): if self._nerver is not None: return self._nerver.nerv() + def handle_cmd_lock_event(self,arg): + arg("412 Precondition Failed: If not in fallback mode, use the hardware switch to lock the space.") + def handle_cmd_fallback_on_event(self,arg): + arg("200 okay: Entering fallback mode and notifying admins.") + logger.critical("Entering fallback mode. Somebody thinks, the hardware sensors are broken.") + return StateMachine.StateFallback(self.state_machine) + def handle_cmd_fallback_off_event(self,arg): + arg("412 Precondition Failed: Not in fallback mode!") def on_leave(self): pass def pins(self): @@ -118,6 +129,12 @@ class StateMachine(): return self.handle_cmd_unlock_event(arg) elif ev == StateMachine.CMD_WAKEUP: return self.handle_wakeup_event() + elif ev == StateMachine.CMD_LOCK: + return self.handle_cmd_lock_event(arg) + elif ev == StateMachine.CMD_FALLBACK_ON: + return self.handle_cmd_fallback_on_event(arg) + elif ev == StateMachine.CMD_FALLBACK_OFF: + return self.handle_cmd_fallback_off_event(arg) else: raise Exception("Unknown command number: %d" % ev) @@ -178,10 +195,6 @@ class StateMachine(): self._red_state = False def handle_pins_event(self): pins = self.pins() - # buzz if open and bell rang - if pins.space_active and pins.bell_ringing and not self.old_pins().bell_ringing: - logger.info("StateFallback: Space switch on and door bell rung => buzzing") - self.actor().act(Actor.CMD_BUZZ) # set green LED according to space switch if pins.space_active: self.actor().act(Actor.CMD_GREEN_ON) @@ -204,8 +217,18 @@ class StateMachine(): self._red_state = True def handle_cmd_unlock_event(self,arg): if arg is not None: - arg("298 Fallback Okay: Trying to unlock the door. The System is in fallback mode, success information is not available.") + arg("200 okay: Trying to unlock the door. The System is in fallback mode, success information is not available.") self.actor().act(Actor.CMD_UNLOCK) + def handle_cmd_lock_event(self,arg): + if arg is not None: + arg("200 okay: Trying to lock the door. The System is in fallback mode, success information is not available.") + self.actor().act(Actor.CMD_LOCK) + def handle_cmd_fallback_on_event(self,arg): + arg("412 Precondition Failed: Fallback mode already active.") + def handle_cmd_fallback_off_event(self,arg): + arg("200 okay: Leaving fallback mode and notifying admins.") + logger.critical("Leaving fallback mode. Somebody thinks, the sensors are working again.") + return StateMachine.StateStart(self.state_machine) class StateZu(AbstractLockedState): def handle_cmd_unlock_event(self,callback): @@ -340,6 +363,7 @@ class StateMachine(): def stop (self): self.callback.stop() + # actually call this.callback (is set in the constructor to make this thread safe) def _callback(self, cmd, arg=None): # update pins if cmd == StateMachine.CMD_PINS: