X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/f9bb29fcf0e25966dddd1dca29d70d392a5dfdca..a43cc90b79e0b17302c74982270e29a4b93f5f0f:/src/part01.rs?ds=inline diff --git a/src/part01.rs b/src/part01.rs index 05696a5..e73da23 100644 --- a/src/part01.rs +++ b/src/part01.rs @@ -1,28 +1,28 @@ // Rust-101, Part 01: Expressions, Inherent methods // ================================================ -use std; +// For Rust to compile this file, make sure to enable the corresponding line +// in `main.rs` before going on. -// Even though our code from the first part works, we can still learn a -// lot by making it prettier. To understand how, it is important to -// understand that Rust is an "expression-based" language. This means that most of the -// terms you write down are not just *statements* (executing code), but *expressions* -// (returning a value). This applies even to the body of entire functions! +//@ Even though our code from the first part works, we can still learn a +//@ lot by making it prettier. That's because Rust is an "expression-based" language, which +//@ means that most of the terms you write down are not just *statements* (executing code), but +//@ *expressions* (returning a value). This applies even to the body of entire functions! // ## Expression-based programming -// For example, consider `sqr`: +//@ For example, consider `sqr`: fn sqr(i: i32) -> i32 { i * i } -// Between the curly braces, we are giving the *expression* that computes the return value. -// So we can just write `i * i`, the expression that returns the square if `i`! -// This is very close to how mathematicians write down functions (but with more types). +//@ Between the curly braces, we are giving the *expression* that computes the return value. +//@ So we can just write `i * i`, the expression that returns the square if `i`! +//@ This is very close to how mathematicians write down functions (but with more types). // Conditionals are also just expressions. You can compare this to the ternary `? :` operator // from languages like C. fn abs(i: i32) -> i32 { if i >= 0 { i } else { -i } } -// And the same applies to case distinction with `match`: Every `arm` of the match -// gives the expression that is returned in the respective case. -// (We repeat the definition from the previous part here.) +//@ And the same applies to case distinction with `match`: Every `arm` of the match +//@ gives the expression that is returned in the respective case. +//@ (We repeat the definition from the previous part here.) enum NumberOrNothing { Number(i32), Nothing @@ -35,21 +35,34 @@ fn number_or_default(n: NumberOrNothing, default: i32) -> i32 { } } -// With this fresh knowledge, let us now refactor `vec_min`. +// It is even the case that blocks are expressions, evaluating to the last expression they contain. +fn compute_stuff(x: i32) -> i32 { + let y = { let z = x*x; z + 14 }; + y*y +} + +// Let us now refactor `vec_min`. fn vec_min(v: Vec) -> NumberOrNothing { + //@ Remember that helper function `min_i32`? Rust allows us to define such helper functions *inside* other + //@ functions. This is just a matter of namespacing, the inner function has no access to the data of the outer + //@ one. Still, being able to nicely group functions can be very useful. + fn min_i32(a: i32, b: i32) -> i32 { + if a < b { a } else { b } /*@*/ + } + let mut min = Nothing; for e in v { - // Notice that all we do here is compute a new value for `min`, and that it will always end - // up being a `Number` rather than `Nothing`. In Rust, the structure of the code - // can express this uniformity. - min = Number(match min { - Nothing => e, - Number(n) => std::cmp::min(n, e) - }); + //@ Notice that all we do here is compute a new value for `min`, and that it will always end + //@ up being a `Number` rather than `Nothing`. In Rust, the structure of the code + //@ can express this uniformity. + min = Number(match min { /*@*/ + Nothing => e, /*@*/ + Number(n) => min_i32(n, e) /*@*/ + }); /*@*/ } - // The `return` keyword exists in Rust, but it is rarely used. Instead, we typically - // make use of the fact that the entire function body is an expression, so we can just - // write down the desired return value. + //@ The `return` keyword exists in Rust, but it is rarely used. Instead, we typically + //@ make use of the fact that the entire function body is an expression, so we can just + //@ write down the desired return value. min } @@ -57,10 +70,10 @@ fn vec_min(v: Vec) -> NumberOrNothing { // every step of what's going on. // ## Inherent implementations -// So much for `vec_min`. Let us now reconsider `print_number_or_nothing`. That function -// really belongs pretty close to the type `NumberOrNothing`. In C++ or Java, you would -// probably make it a method of the type. In Rust, we can achieve something very similar -// by providing an *inherent implementation*. +//@ So much for `vec_min`. Let us now reconsider `print_number_or_nothing`. That function +//@ really belongs pretty close to the type `NumberOrNothing`. In C++ or Java, you would +//@ probably make it a method of the type. In Rust, we can achieve something very similar +//@ by providing an *inherent implementation*. impl NumberOrNothing { fn print(self) { match self { @@ -69,13 +82,13 @@ impl NumberOrNothing { }; } } -// So, what just happened? Rust separates code from data, so the definition of the -// methods on an `enum` (and also on `struct`, which we will learn about later) -// is independent of the definition of the type. `self` is like `this` in other -// languages, and its type is always implicit. So `print` is now a method that -// takes as first argument a `NumberOrNothing`, just like `print_number_or_nothing`. -// -// Try making `number_or_default` from above an inherent method as well! +//@ So, what just happened? Rust separates code from data, so the definition of the +//@ methods on an `enum` (and also on `struct`, which we will learn about later) +//@ is independent of the definition of the type. `self` is like `this` in other +//@ languages, and its type is always implicit. So `print` is now a method that +//@ takes as first argument a `NumberOrNothing`, just like `print_number_or_nothing`. +//@ +//@ Try making `number_or_default` from above an inherent method as well! // With our refactored functions and methods, `main` now looks as follows: fn read_vec() -> Vec { @@ -84,7 +97,7 @@ fn read_vec() -> Vec { pub fn main() { let vec = read_vec(); let min = vec_min(vec); - min.print(); + min.print(); /*@*/ } // You will have to replace `part00` by `part01` in the `main` function in // `main.rs` to run this code. @@ -93,4 +106,4 @@ pub fn main() { // **Exercise 01.2**: Write a function `vec_print` that takes a vector and prints all its elements. -// [index](main.html) | [previous](part00.html) | [next](part02.html) +//@ [index](main.html) | [previous](part00.html) | [next](part02.html)