X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/f21475ab3d58a70db564410f2b81572a4dbb492c..dd871febcbab6e2bdf581b38f2c99143b1d10de1:/src/main.rs?ds=inline diff --git a/src/main.rs b/src/main.rs index b635f7e..cf0cd87 100644 --- a/src/main.rs +++ b/src/main.rs @@ -5,53 +5,94 @@ // tutorial for the [Rust language](http://www.rust-lang.org/). // It is intended to be an interactive, hands-on course: I believe the only way to // *really* learn a language is to write code in it, so you should be coding during -// the course. I am writing this tutorial with a tutorial situation in mind, i.e., -// with a teacher being around to guide students through the course and answer -// questions as they come up. However, I think they may also be useful if you -// work through them on your own. Just make sure to actually play with the code. -// If you have any questions, maybe the "Additional Resources" below are useful. +// the course. // -// I will assume basic familiarity with programming, and hence not explain the basic +// If you have any questions that are not answered here, check out the "Additional Resources" +// below. In particular, the IRC channel is filled with awesome people willing to help you! I spent +// lots of time there ;-) +// +// I will assume some familiarity with programming, and hence not explain the basic // concepts common to most languages. Instead, I will focus on what makes Rust special. +// +// Why Rust? +// --------- +// +// When you got here, I am kind of assuming that you already decided to give Rust at +// least a look, so that I don't have to do much convincing here ;-) . But just in +// case, here's why I think Rust is worth learning:
+// At this time, Rust is a language with a pretty unique set of goals. Rust aims to +// achieve C++-style control over memory and execution behavior (like, static vs. dynamic +// dispatch), which makes it possible to construct abstractions that carry no run-time +// cost. This is combined with the comfort of high-level functional languages and guaranteed +// safety (as in, the program will not crash). The vast majority of existing +// languages sacrifices one of these goals for the other. In particular, the +// first requirement rules out a garbage collector: Rust can run "bare metal". +// In fact, Rust rules out more classes of bugs than languages that achieve safety +// with a GC: Besides dangling pointers and double-free, Rust also prevents issues +// such as iterator invalidation and race conditions. // -// Prerequisites -// ------------- +// +// Getting started +// --------------- // // You will need to have Rust installed, of course. It is available for download on -// [the Rust website](http://www.rust-lang.org/). At this point, I plan to restrict -// myself to stable Rust, so "Recommended" version is just right. -// You can find some more installation instructions in +// [the Rust website](http://www.rust-lang.org/). You should go for either the "stable" +// or the "beta" channel. More detailed installation instructions are provided in // [the second chapter of The Book](https://doc.rust-lang.org/stable/book/installing-rust.html). -// When you are done, running `cargo build` in the root of Rust-101 should successfully compile -// all the code. -// -// Getting the source -// ------------------ +// This will also install `cargo`, the tool responsible for building rust projects (or *crates*). + +// Next, fetch the Rust-101 source code from the [git repository](http://www.ralfj.de/git/rust-101.git) +// (also available [on GitHub](https://github.com/RalfJung/rust-101), and as a +// [zip archive](https://github.com/RalfJung/rust-101/archive/master.zip) in case you don't have git installed). // -// You are meant to play around with the source code of the course as you go on, so please -// fetch it from the [git repository](http://www.ralfj.de/git/rust-101.git) (also available -// [on GitHub](https://github.com/RalfJung/rust-101)). +// There is a workspace prepared for you in the `workspace` folder. I suggest you copy this +// folder somewhere else - that will make it much easier to later update the course without +// overwriting your changes. Try `cargo build` in that new folder to check that compiling your workspace succeeds. +// (You can also execute it with `cargo run`, but you'll need to do some work before this will succeed.) // +// If you later want to update the course, do `git pull` (or re-download the zip archive). +// Then copy the files from `workspace/src/` to your workspace that you did not yet work on. Definitely +// copy `main.rs` to make sure all the new files are actually compiled. (Of course you can also +// copy the rest, but that would replace all your hard work by the original files with all the holes!) + // Course Content // -------------- // -// The actual course is in the partXX.rs files. I suggest you get started with -// [the first part](part00.html), or jump directly to where you left off: +// The part 00-03 cover some basic of the language, to give you a feeling for Rust's syntax and pervasive +// mechanisms like pattern matching and traits. Parts 04-06 introduce the heart of the language, the ideas +// making it different from anything else out there: Ownership, borrowing, lifetimes. In part 07-??, we +// continue our tour through Rust with another example. Finally, in parts ??-??, we implement our own +// version of `grep`, exhibiting some more Rust features as we go. +// +// Now, open `your-workspace/src/part00.rs` in your favorite editor, and follow the link below for +// the explanations and exercises. Have fun! // -// * [Part 00](part00.html) -// * [Part 01](part01.html) -// * [Part 02](part02.html) +// * [Part 00: Algebraic datatypes](part00.html) +// * [Part 01: Expressions, Inherent methods](part01.html) +// * [Part 02: Generic types, Traits](part02.html) +// * [Part 03: Input](part03.html) +// * [Part 04: Ownership, Borrowing](part04.html) +// * [Part 05: Clone](part05.html) +// * [Part 06: Copy, Lifetimes](part06.html) +// * [Part 07: Operator Overloading, Tests, Formating](part07.html) // * (to be continued) -#![allow(dead_code, unused_imports, unused_variables)] +#![allow(dead_code, unused_imports, unused_variables, unused_mut)] mod part00; mod part01; mod part02; +mod part03; +mod part04; +mod part05; +mod part06; +mod part07; +mod part08; +mod part09; // To actually run the code of some part (after filling in the blanks, if necessary), simply edit the `main` // function. fn main() { - part00::part_main(); + part00::main(); } // Additional material