X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/f21475ab3d58a70db564410f2b81572a4dbb492c..931a4309e60e7a4915cfbf88dee7f0c3e875a63f:/src/main.rs?ds=inline diff --git a/src/main.rs b/src/main.rs index b635f7e..06ad4b2 100644 --- a/src/main.rs +++ b/src/main.rs @@ -5,14 +5,36 @@ // tutorial for the [Rust language](http://www.rust-lang.org/). // It is intended to be an interactive, hands-on course: I believe the only way to // *really* learn a language is to write code in it, so you should be coding during -// the course. I am writing this tutorial with a tutorial situation in mind, i.e., +// the course. I am writing this with a tutorial situation in mind, i.e., // with a teacher being around to guide students through the course and answer // questions as they come up. However, I think they may also be useful if you -// work through them on your own. Just make sure to actually play with the code. -// If you have any questions, maybe the "Additional Resources" below are useful. +// work through them on your own, you will just have to show more initiative yourself: +// Make sure you actually type some code. It may sound stupid to manually copy code +// that you could duplicate through the clipboard, but it's actually helpful. +// If you have questions, check out the "Additional Resources" below. In particular, +// the IRC channel is filled with awesome people willing to help you! I spent +// lots of time there ;-) // -// I will assume basic familiarity with programming, and hence not explain the basic +// I will assume some familiarity with programming, and hence not explain the basic // concepts common to most languages. Instead, I will focus on what makes Rust special. +// +// Why Rust? +// --------- +// +// When you got here, I am kind of assuming that you already decided to give Rust at +// least a look, so that I don't have to do much convincing here ;-) . But just in +// case, here's why I think Rust is worth learning:
+// At this time, Rust is a language with a pretty unique set of goals. Rust aims to +// achieve C++-style control over memory and execution behavior (like, static vs. dynamic +// dispatch), which makes it possible to construct abstractions that carry no run-time +// cost. This is combined this with providing the comfort of high-level functional languages +// and guaranteeing safety (as in, the program will not crash). The vast majority of existing +// languages sacrificies one of these goals for the other. In particular, the +// first requirement rules out a garbage collector: Rust can run "mare metal". +// In fact, Rust rules out more classes of bugs than languages that achieve safety +// with a GC: Besides dangling pointers and double-free, Rust also prevents issues +// such as iterator invalidation and race conditions. +// // // Prerequisites // ------------- @@ -31,27 +53,37 @@ // You are meant to play around with the source code of the course as you go on, so please // fetch it from the [git repository](http://www.ralfj.de/git/rust-101.git) (also available // [on GitHub](https://github.com/RalfJung/rust-101)). -// + // Course Content // -------------- // -// The actual course is in the partXX.rs files. I suggest you get started with -// [the first part](part00.html), or jump directly to where you left off: +// The actual course is in the partXX.rs files. The part 00-03 cover some basic of the language, +// to give you a feeling for Rust's syntax and pervasive mechanisms like pattern matching and traits. +// Parts 04-?? introduce the heart of the language, the mechanism making it different from anything +// else out there. +// +// I suggest you get started with [the first part](part00.html), or jump directly to where you left off: // // * [Part 00](part00.html) // * [Part 01](part01.html) // * [Part 02](part02.html) +// * [Part 03](part03.html) +// * [Part 04](part04.html) (WIP) // * (to be continued) #![allow(dead_code, unused_imports, unused_variables)] mod part00; mod part01; mod part02; +mod part03; +mod part04; +mod part05; +mod part06; // To actually run the code of some part (after filling in the blanks, if necessary), simply edit the `main` // function. fn main() { - part00::part_main(); + part00::main(); } // Additional material