X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/e2374eed1c3ae8d0063138ea011e86bbd42473ab..fb470b22751497032d97accad2ef5850d520a589:/src/part08.rs diff --git a/src/part08.rs b/src/part08.rs index 558bd62..2c6dfc5 100644 --- a/src/part08.rs +++ b/src/part08.rs @@ -1,66 +1,43 @@ -use std::cmp; -use std::ops; -use std::fmt; -use part05::BigInt; +// Rust-101, Part 08: Associated Types, Modules +// ============================================ -impl PartialEq for BigInt { - fn eq(&self, other: &BigInt) -> bool { - debug_assert!(self.test_invariant() && other.test_invariant()); - self.data == other.data - } -} - -fn call_eq() { - let b1 = BigInt::new(13); - let b2 = BigInt::new(37); - println!("b1 == b1: {} ; b1 == b2: {}; b1 != b2: {}", b1 == b1, b1 == b2, b1 != b2); -} - - -impl fmt::Debug for BigInt { - fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { - self.data.fmt(f) - } -} - - - -impl BigInt { - pub fn inc(&mut self, mut by: u64) { - panic!("Not yet implemented."); - } -} - - -#[test] -fn test_inc() { - let mut b = BigInt::new(1337); - b.inc(1337); - assert!(b == BigInt::new(1337 + 1337)); - - b = BigInt::new(0); - assert_eq!(b, BigInt::from_vec(vec![0])); - b.inc(1 << 63); - assert_eq!(b, BigInt::from_vec(vec![1 << 63])); - b.inc(1 << 63); - assert_eq!(b, BigInt::from_vec(vec![0, 1])); - b.inc(1 << 63); - assert_eq!(b, BigInt::from_vec(vec![1 << 63, 1])); - b.inc(1 << 63); - assert_eq!(b, BigInt::from_vec(vec![0, 2])); -} +use std::{cmp,ops}; +use part05::BigInt; +//@ As our next goal, let us implement addition for our `BigInt`. The main issue here will be dealing with the overflow. +//@ First of all, we will have to detect when an overflow happens. This is stored in a so-called *carry* bit, and we have to carry this +//@ information on to the next pair of digits we add. The core primitive of addition therefore is to add two digits *and* a +//@ carry, and to return the sum digit and the next carry. -// Add with carry, returning the sum and the carry +// So, let us write a function to "add with carry", and give it the appropriate type. Notice Rust's native support for pairs. fn overflowing_add(a: u64, b: u64, carry: bool) -> (u64, bool) { - let sum = u64::wrapping_add(a, b); + //@ Rust's stanza on integer overflows may be a bit surprising: In general, when we write `a + b`, an overflow is + //@ considered an *error*. If you compile your program in debug mode, Rust will actually check for that error and panic + //@ the program in case of overflows. For performance reasons, no such checks are currently inserted for release builds. + //@ The reason for this is that many serious security vulnerabilities have been caused by integer overflows, so just assuming + //@ "per default" that they are intended is dangerous.
+ //@ If you explicitly *do* want an overflow to happen, you can call the `wrapping_add` + //@ function (see [the documentation](https://doc.rust-lang.org/stable/std/primitive.u64.html#method.wrapping_add), + //@ there are similar functions for other arithmetic operations). There are also similar functions + //@ `checked_add` etc. to enforce the overflow check. + let sum = a.wrapping_add(b); + // If an overflow happened, then the sum will be smaller than *both* summands. Without an overflow, of course, it will be + // at least as large as both of them. So, let's just pick one and check. if sum >= a { - panic!("First addition did not overflow. Not implemented."); + // The addition did not overflow.
+ // **Exercise 08.1**: Write the code to handle adding the carry in this case. + let sum_total = sum.wrapping_add(if carry { 1 } else { 0 });/*@@*/ + let had_overflow = sum_total < sum; /*@@*/ + (sum_total, had_overflow) /*@@*/ } else { - panic!("First addition *did* overflow. Not implemented."); + // Otherwise, the addition *did* overflow. It is impossible for the addition of the carry + // to overflow again, as we are just adding 0 or 1. + (sum + if carry { 1 } else { 0 }, true) /*@*/ } } +// `overflow_add` is a sufficiently intricate function that a test case is justified. +// This should also help you to check your solution of the exercise. /*#[test]*/ fn test_overflowing_add() { assert_eq!(overflowing_add(10, 100, false), (110, false)); @@ -70,10 +47,109 @@ fn test_overflowing_add() { assert_eq!(overflowing_add(1 << 63, (1 << 63) -1 , true), (0, true)); } -impl ops::Add for BigInt { +// ## Associated Types +//@ Now we are equipped to write the addition function for `BigInt`. As you may have guessed, the `+` operator +//@ is tied to a trait (`std::ops::Add`), which we are going to implement for `BigInt`. +//@ +//@ In general, addition need not be homogeneous: You could add things of different types, like vectors and points. So when implementing +//@ `Add` for a type, one has to specify the type of the other operand. In this case, it will also be `BigInt` (and we could have left it +//@ away, since that's the default). +impl ops::Add for BigInt { + //@ Besides static functions and methods, traits can contain *associated types*: This is a type chosen by every particular implementation + //@ of the trait. The methods of the trait can then refer to that type. In the case of addition, it is used to give the type of the result. + //@ (Also see the [documentation of `Add`](https://doc.rust-lang.org/stable/std/ops/trait.Add.html).) + //@ + //@ In general, you can consider the two `BigInt` given above (in the `impl` line) *input* types of trait search: When + //@ `a + b` is invoked with `a` having type `T` and `b` having type `U`, Rust tries to find an implementation of `Add` for + //@ `T` where the right-hand type is `U`. The associated types, on the other hand, are *output* types: For every combination + //@ of input types, there's a particular result type chosen by the corresponding implementation of `Add`. + + // Here, we choose the result type to be again `BigInt`. type Output = BigInt; + + // Now we can write the actual function performing the addition. fn add(self, rhs: BigInt) -> Self::Output { - let mut result_vec:Vec = Vec::with_capacity(cmp::max(self.data.len(), rhs.data.len())); - panic!("Not yet implemented."); + // We know that the result will be *at least* as long as the longer of the two operands, + // so we can create a vector with sufficient capacity to avoid expensive reallocations. + let max_len = cmp::max(self.data.len(), rhs.data.len()); + let mut result_vec:Vec = Vec::with_capacity(max_len); + let mut carry = false; /* the current carry bit */ + for i in 0..max_len { + let lhs_val = if i < self.data.len() { self.data[i] } else { 0 }; + let rhs_val = if i < rhs.data.len() { rhs.data[i] } else { 0 }; + // Compute next digit and carry. Then, store the digit for the result, and the carry for later. + //@ Notice how we can obtain names for the two components of the pair that `overflowing_add` returns. + let (sum, new_carry) = overflowing_add(lhs_val, rhs_val, carry); /*@*/ + result_vec.push(sum); /*@*/ + carry = new_carry; /*@*/ + } + // **Exercise 08.2**: Handle the final `carry`, and return the sum. + if carry { /*@@*/ + result_vec.push(1); /*@@*/ + } /*@@*/ + BigInt { data: result_vec } /*@@*/ } } + +// ## Traits and borrowed types +//@ If you inspect the addition function above closely, you will notice that it actually consumes ownership of both operands +//@ to produce the result. This is, of course, in general not what we want. We'd rather like to be able to add two `&BigInt`. + +// Writing this out becomes a bit tedious, because trait implementations (unlike functions) require full explicit annotation +// of lifetimes. Make sure you understand exactly what the following definition says. Notice that we can implement a trait for +// a borrowed type! +impl<'a, 'b> ops::Add<&'a BigInt> for &'b BigInt { + type Output = BigInt; + fn add(self, rhs: &'a BigInt) -> Self::Output { + // **Exercise 08.3**: Implement this function. + unimplemented!() + } +} + +// **Exercise 08.4**: Implement the two missing combinations of arguments for `Add`. You should not have to duplicate the implementation. + +// ## Modules +//@ As you learned, tests can be written right in the middle of your development in Rust. However, it is +//@ considered good style to bundle all tests together. This is particularly useful in cases where +//@ you wrote utility functions for the tests, that no other code should use. + +// Rust calls a bunch of definitions that are grouped together a *module*. You can put the tests in a submodule as follows. +//@ The `cfg` attribute controls whether this module is even compiled: If we added some functions that are useful for testing, +//@ Rust would not bother compiling them when you just build your program for normal use. Other than that, tests work as usually. +#[cfg(test)] +mod tests { + use part05::BigInt; + + /*#[test]*/ + fn test_add() { + let b1 = BigInt::new(1 << 32); + let b2 = BigInt::from_vec(vec![0, 1]); + + assert_eq!(&b1 + &b2, BigInt::from_vec(vec![1 << 32, 1])); + // **Exercise 08.5**: Add some more cases to this test. + } +} +//@ As already mentioned, outside of the module, only those items declared public with `pub` may be used. Submodules can access +//@ everything defined in their parents. Modules themselves are also hidden from the outside per default, and can be made public +//@ with `pub`. When you use an identifier (or, more general, a *path* like `mod1::submod::name`), it is interpreted as being +//@ relative to the current module. So, for example, to access `overflowing_add` from within `my_mod`, you would have to give a more +//@ explicit path by writing `super::overflowing_add`, which tells Rust to look in the parent module. +//@ +//@ You can make names from other modules available locally with `use`. Per default, `use` works globally, so e.g. +//@ `use std;` imports the *global* name `std`. By adding `super::` or `self::` to the beginning of the path, you make it relative +//@ to the parent or current module, respectively. (You can also explicitly construct an absolute path by starting it with `::`, +//@ e.g., `::std::cmp::min`). You can say `pub use path;` to simultaneously *import* names and make them publicly available to others. +//@ Finally, you can import all public items of a module at once with `use module::*;`. +//@ +//@ Modules can be put into separate files with the syntax `mod name;`. To explain this, let me take a small detour through +//@ the Rust compilation process. Cargo starts by invoking`rustc` on the file `src/lib.rs` or `src/main.rs`, depending on whether +//@ you compile an application or a library. When `rustc` encounters a `mod name;`, it looks for the files `name.rs` and +//@ `name/mod.rs` and goes on compiling there. (It is an error for both of them to exist.) You can think of the contents of the +//@ file being embedded at this place. However, only the file where compilation started, and files `name/mod.rs` can load modules +//@ from other files. This ensures that the directory structure mirrors the structure of the modules, with `mod.rs`, `lib.rs` +//@ and `main.rs` representing a directory or crate itself (similar to, e.g., `__init__.py` in Python). + +// **Exercise 08.6**: Write a subtraction function, and testcases for it. Decide for yourself how you want to handle negative results. +// For example, you may want to return an `Option`, to panic, or to return `0`. + +//@ [index](main.html) | [previous](part07.html) | [raw source](https://www.ralfj.de/git/rust-101.git/blob_plain/HEAD:/workspace/src/part08.rs) | [next](part09.html)