X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/c3cbdbbd2fff81d2509b22d614343e6ca0250c09..ab942598491747509a9586bf3c0c1c65785b9dd3:/workspace/src/part02.rs?ds=inline diff --git a/workspace/src/part02.rs b/workspace/src/part02.rs index 8d1c8b6..357c5a0 100644 --- a/workspace/src/part02.rs +++ b/workspace/src/part02.rs @@ -1 +1,83 @@ - +// Rust-101, Part 02: Generic types, Traits +// ======================================== + + +// ## Generic datatypes + +pub enum SomethingOrNothing { + Something(T), + Nothing, +} +// Instead of writing out all the variants, we can also just import them all at once. +pub use self::SomethingOrNothing::*; +type NumberOrNothing = SomethingOrNothing; + +// ## Generic `impl`, Static functions +// Inside an `impl`, `Self` refers to the type we are implementing things for. Here, it is +// an alias for `SomethingOrNothing`. +impl SomethingOrNothing { + fn new(o: Option) -> Self { + unimplemented!() + } + + fn to_option(self) -> Option { + unimplemented!() + } +} +// You can call static functions, and in particular constructors, as demonstrated in `call_constructor`. +fn call_constructor(x: i32) -> SomethingOrNothing { + SomethingOrNothing::new(Some(x)) +} + +// ## Traits + +pub trait Minimum : Copy { + fn min(self, b: Self) -> Self; +} + +pub fn vec_min(v: Vec) -> SomethingOrNothing { + let mut min = Nothing; + for e in v { + min = Something(match min { + Nothing => e, + // Here, we can now call the `min` function of the trait. + Something(n) => { + unimplemented!() + } + }); + } + min +} + +// ## Trait implementations +// To make `vec_min` usable with a `Vec`, we implement the `Minimum` trait for `i32`. +impl Minimum for i32 { + fn min(self, b: Self) -> Self { + unimplemented!() + } +} + +// We again provide a `print` function. +impl NumberOrNothing { + pub fn print(self) { + match self { + Nothing => println!("The number is: "), + Something(n) => println!("The number is: {}", n), + }; + } +} + +// Now we are ready to run our new code. Remember to change `main.rs` appropriately. +fn read_vec() -> Vec { + vec![18,5,7,3,9,27] +} +pub fn main() { + let vec = read_vec(); + let min = vec_min(vec); + min.print(); +} + + +// **Exercise 02.1**: Change your program such that it computes the minimum of a `Vec` (where `f32` is the type +// of 32-bit floating-point numbers). You should not change `vec_min` in any way, obviously! +