X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/931a4309e60e7a4915cfbf88dee7f0c3e875a63f..17ab30e2988868e5f59b36bb0364cadb0a1c42f8:/src/part05.rs?ds=inline diff --git a/src/part05.rs b/src/part05.rs index 274e3b5..25c98e2 100644 --- a/src/part05.rs +++ b/src/part05.rs @@ -1,2 +1,137 @@ // Rust-101, Part 05: Copy, Clone // ============================== + +use std::cmp; +use std::ops; + +// In the course of the next few parts, we are going to build a data-structure for +// computations with *bug* numbers. We would like to not have an upper bound +// to how large these numbers can get, with the memory of the machine being the +// only limit. +// +// We start by deciding how to represent such big numbers. One possibility here is +// to use a vector of "small" numbers, which we will then consider the "digits" +// of the big number. This is like "1337" being a vector of 4 small numbers (1, 3, 3, 7), +// except that we will use `u64` as type of our base numbers. Now we just have to decide +// the order in which we store numbers. I decided that we will store the least significant +// digit first. This means that "1337" would actually become (7, 3, 3, 1).
+// Finally, we declare that there must not be any trailing zeros (corresponding to +// useless leading zeros in our usual way of writing numbers). This is to ensure that +// the same number can only be stored in one way. + +// To write this down in Rust, we use a `struct`, which is a lot like structs in C: +// Just a collection of a bunch of named fields. Every field can be private to the current module +// (which is the default), or public (which would be indicated by a `pub` in front of the name). +// For the sake of the tutorial, we make `dat` public - otherwise, the next parts of this +// course could not work on `BigInt`s. Of course, in a real program, one would make the field +// private to ensure that the invariant (no trailing zeros) is maintained. +pub struct BigInt { + pub data: Vec, +} + +// Now that we fixed the data representation, we can start implementing methods on it. +impl BigInt { + // Let's start with a constructor, creating a `BigInt` from an ordinary integer. + // To create an instance of a struct, we write its name followed by a list of + // fields and initial values assigned to them. + pub fn new(x: u64) -> Self { + if x == 0 { + BigInt { data: vec![] } + } else { + BigInt { data: vec![x] } + } + } + + // It can often be useful to encode the invariant of a data-structure in code, so here + // is a check that detects useless trailing zeros. + pub fn test_invariant(&self) -> bool { + if self.data.len() == 0 { + true + } else { + self.data[self.data.len() - 1] != 0 + } + } + + // We can convert any vector of digits into a number, by removing trailing zeros. The `mut` + // declaration for `v` here is just like the one in `let mut ...`, it says that we will locally + // change the vector `v`. In this case, we need to make that annotation to be able to call `pop` + // on `v`. + pub fn from_vec(mut v: Vec) -> Self { + while v.len() > 0 && v[v.len()-1] == 0 { + v.pop(); + } + BigInt { data: v } + } +} + +// If you have a close look at the type of `BigInt::from_vec`, you will notice that it +// consumes the vector `v`. The caller hence loses access. There is however something +// we can do if we don't want that to happen: We can explicitly `clone` the vector, +// which means that a full (or *deep*) copy will be performed. Technically, +// `clone` takes a borrowed vector, and returns a fully owned one. +fn clone_demo() { + let v = vec![0,1 << 16]; + let b1 = BigInt::from_vec(v.clone()); + let b2 = BigInt::from_vec(v); +} + +// To be clonable is a property of a type, and as such, naturally expressed with a trait. +// In fact, Rust already comes with a trait `Clone` for exactly this purpose. We can hence +// make our `BigInt` clonable as well. +impl Clone for BigInt { + fn clone(&self) -> Self { + BigInt { data: self.data.clone() } + } +} +// Making a type clonable is such a common exercise that Rust can even help you doing it: +// If you add `#[derive(Clone)]' right in front of the definition of `BigInt`, Rust will +// generate an implementation of `clone` that simply clones all the fields. Try it! +// +// To put this in perspective, `clone` in Rust corresponds to what people usually manually do in +// the copy constructor of a C++ class: It creates new, independent instance containing the +// same values. Contrary to that, if you pass something to a function normally (like the +// second call to `from_vec` in `clone_demo`), only a *shallow* copy is created: The fields +// are copied, but pointers are simply duplicated. This corresponds to the default copy +// constructor in C++. Rust assumes that after such a copy, the old value is useless +// (as the new one uses the same pointers), and hence considers the data semantically +// moved to the copy. That's another explanation of why Rust does not let you access +// a vector anymore after you passed ownership to some function. + +// With `BigInt` being about numbers, we should be able to write a version of `vec_min` +// that computes the minimum of a list of `BigInt`. We start by writing `min` for +// `BigInt`. Now our assumption of having no trailing zeros comes in handy! +impl BigInt { + fn min(self, other: Self) -> Self { + // Just to be sure, we first check that both operands actually satisfy our invariant. + // `debug_assert!` is a macro that checks that its argument (must be of type `bool`) + // is `true`, and panics otherwise. It gets removed in release builds, which you do with + // `cargo build --release`. + // + // If you carefully check the type of `BigInt::test_invariant`, you may be surprised that + // we can call the function this way. Doesn't it take `self` in borrowed form? Indeed, + // the explicit way to do that would be to call `(&other).test_invariant()`. However, the + // `self` argument of a method is treated specially by Rust, and borrowing happens automatically here. + debug_assert!(self.test_invariant() && other.test_invariant()); + // If the lengths of the two numbers differ, we already know which is larger. + if self.data.len() < other.data.len() { + self + } else if self.data.len() > other.data.len() { + other + } else { + // **Exercise**: Fill in this code. + panic!("Not yet implemented."); + } + } +} + +fn vec_min(v: &Vec) -> Option { + let mut min: Option = None; + for e in v { + // In the loop, `e` now has type `&i32`, so we have to dereference it. + min = Some(match min { + None => e.clone(), + Some(n) => e.clone().min(n) + }); + } + min +}