X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/8fcdbed310c53f621fba0401399659ed1a1ec446..27a99e3d92e3ce48ed4aeee9527c4adc6d4b68f7:/workspace/src/part04.rs diff --git a/workspace/src/part04.rs b/workspace/src/part04.rs index bde913f..e0d522e 100644 --- a/workspace/src/part04.rs +++ b/workspace/src/part04.rs @@ -1,5 +1,5 @@ -// Rust-101, Part 04: Ownership, Borrowing -// ======================================= +// Rust-101, Part 04: Ownership, Borrowing, References +// =================================================== /* void foo(std::vector v) { @@ -17,14 +17,14 @@ fn ownership_demo() { /* println!("The first element is: {}", v[0]); */ /* BAD! */ } -// ## Shared borrowing +// ## Borrowing a shared reference fn vec_min(v: &Vec) -> Option { use std::cmp; let mut min = None; - // This time, we explicitly request an iterator for the vector `v`. The method `iter` borrows the vector - // it works on, and provides shared borrows of the elements. + // This time, we explicitly request an iterator for the vector `v`. The method `iter` just borrows the vector + // it works on, and provides shared references to the elements. for e in v.iter() { // In the loop, `e` now has type `&i32`, so we have to dereference it to obtain an `i32`. min = Some(match min { @@ -36,7 +36,7 @@ fn vec_min(v: &Vec) -> Option { } // Now that `vec_min` does not acquire ownership of the vector anymore, we can call it multiple times on the same vector and also do things like -fn shared_borrow_demo() { +fn shared_ref_demo() { let v = vec![5,4,3,2,1]; let first = &v[0]; vec_min(&v); @@ -44,7 +44,7 @@ fn shared_borrow_demo() { println!("The first element is: {}", *first); } -// ## Mutable borrowing +// ## Unique, mutable references fn vec_inc(v: &mut Vec) { for e in v.iter_mut() { @@ -52,7 +52,7 @@ fn vec_inc(v: &mut Vec) { } } // Here's an example of calling `vec_inc`. -fn mutable_borrow_demo() { +fn mutable_ref_demo() { let mut v = vec![5,4,3,2,1]; /* let first = &v[0]; */ vec_inc(&mut v); @@ -64,8 +64,8 @@ fn mutable_borrow_demo() { // The ownership and borrowing system of Rust enforces the following three rules: // // * There is always exactly one owner of a piece of data -// * If there is an active mutable borrow, then nobody else can have active access to the data -// * If there is an active shared borrow, then every other active access to the data is also a shared borrow +// * If there is an active mutable reference, then nobody else can have active access to the data +// * If there is an active shared reference, then every other active access to the data is also a shared reference // // As it turns out, combined with the abstraction facilities of Rust, this is a very powerful mechanism // to tackle many problems beyond basic memory safety. You will see some examples for this soon.