X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/6a83fbe44cc324f35f99da3ad290f0c0ef71260c..4816335a8c0e5bcb2514d9c7857596348fa72ff4:/src/part05.rs?ds=sidebyside diff --git a/src/part05.rs b/src/part05.rs index 274e3b5..03c10d3 100644 --- a/src/part05.rs +++ b/src/part05.rs @@ -1,2 +1,145 @@ -// Rust-101, Part 05: Copy, Clone -// ============================== +// Rust-101, Part 05: Clone +// ======================== + +// ## Big Numbers +// In the course of the next few parts, we are going to build a data-structure for computations with +// *big* numbers. We would like to not have an upper bound to how large these numbers can get, with +// the memory of the machine being the only limit. +// +// We start by deciding how to represent such big numbers. One possibility here is +// to use a vector "digits" of the number. This is like "1337" being a vector of four digits (1, 3, 3, 7), +// except that we will use `u64` as type of our digits, meaning we have 2^64 individual digits. Now we just +// have to decide the order in which we store numbers. I decided that we will store the least significant +// digit first. This means that "1337" would actually become (7, 3, 3, 1).
+// Finally, we declare that there must not be any trailing zeros (corresponding to +// useless leading zeros in our usual way of writing numbers). This is to ensure that +// the same number can only be stored in one way. + +// To write this down in Rust, we use a `struct`, which is a lot like structs in C: +// Just a bunch of named fields. Every field can be private to the current module (which is the default), +// or public (which is indicated by a `pub` in front of the name). For the sake of the tutorial, we make +// `data` public - otherwise, the next parts of this course could not work on `BigInt`s. Of course, in a +// real program, one would make the field private to ensure that the invariant (no trailing zeros) is maintained. +pub struct BigInt { + pub data: Vec, +} + +// Now that we fixed the data representation, we can start implementing methods on it. +impl BigInt { + // Let's start with a constructor, creating a `BigInt` from an ordinary integer. + // To create an instance of a struct, we write its name followed by a list of + // fields and initial values assigned to them. + pub fn new(x: u64) -> Self { + if x == 0 { + BigInt { data: vec![] } + } else { + BigInt { data: vec![x] } + } + } + + // It can often be useful to encode the invariant of a data-structure in code, so here + // is a check that detects useless trailing zeros. + pub fn test_invariant(&self) -> bool { + if self.data.len() == 0 { + true + } else { + self.data[self.data.len() - 1] != 0 + } + } + + // We can convert any vector of digits into a number, by removing trailing zeros. The `mut` + // declaration for `v` here is just like the one in `let mut ...`, it says that we will locally + // change the vector `v`. + // + // **Exercise 05.1**: Implement this function. + // + // *Hint*: You can use `pop()` to remove the last element of a vector. + pub fn from_vec(mut v: Vec) -> Self { + unimplemented!() + } +} + +// ## Cloning +// If you have a close look at the type of `BigInt::from_vec`, you will notice that it +// consumes the vector `v`. The caller hence loses access to its vector. There is however something +// we can do if we don't want that to happen: We can explicitly `clone` the vector, +// which means that a full (or *deep*) copy will be performed. Technically, +// `clone` takes a borrowed vector, and returns a fully owned one. +fn clone_demo() { + let v = vec![0,1 << 16]; + let b1 = BigInt::from_vec((&v).clone()); + let b2 = BigInt::from_vec(v); +} +// Rust has special treatment for methods that borrow its `self` argument (like `clone`, or +// like `test_invariant` above): It is not necessary to explicitly borrow the receiver of the +// method. Hence you could replace `(&v).clone()` by `v.clone()` above. Just try it! + +// To be clonable is a property of a type, and as such, naturally expressed with a trait. +// In fact, Rust already comes with a trait `Clone` for exactly this purpose. We can hence +// make our `BigInt` clonable as well. +impl Clone for BigInt { + fn clone(&self) -> Self { + BigInt { data: self.data.clone() } + } +} +// Making a type clonable is such a common exercise that Rust can even help you doing it: +// If you add `#[derive(Clone)]` right in front of the definition of `BigInt`, Rust will +// generate an implementation of `Clone` that simply clones all the fields. Try it! +// These `#[...]` annotations at types (and functions, modules, crates) are called *attributes*. +// We will see some more examples of attributes later. + +// We can also make the type `SomethingOrNothing` implement `Clone`. However, that +// can only work if `T` is `Clone`! So we have to add this bound to `T` when we introduce +// the type variable. +use part02::{SomethingOrNothing,Something,Nothing}; +impl Clone for SomethingOrNothing { + fn clone(&self) -> Self { + match *self { + Nothing => Nothing, + // In the second arm of the match, we need to talk about the value `v` + // that's stored in `self`. However, if we would write the pattern as + // `Something(v)`, that would indicate that we *own* `v` in the code + // after the arrow. That can't work though, we have to leave `v` owned by + // whoever called us - after all, we don't even own `self`, we just borrowed it. + // By writing `Something(ref v)`, we borrow `v` for the duration of the match + // arm. That's good enough for cloning it. + Something(ref v) => Something(v.clone()), + } + } +} +// Again, Rust will generate this implementation automatically if you add +// `#[derive(Clone)]` right before the definition of `SomethingOrNothing`. + +// ## Mutation + aliasing considered harmful (part 2) +// Now that we know how to borrow a part of an `enum` (like `v` above), there's another example for why we +// have to rule out mutation in the presence of aliasing. First, we define an `enum` that can hold either +// a number, or a string. +enum Variant { + Number(i32), + Text(String), +} +// Now consider the following piece of code. Like above, `n` will be a borrow of a part of `var`, +// and since we wrote `ref mut`, the borrow will be mutable. In other words, right after the match, `ptr` +// points to the number that's stored in `var`, where `var` is a `Number`. Remember that `_` means +// "we don't care". +fn work_on_variant(mut var: Variant, text: String) { + let mut ptr: &mut i32; + match var { + Variant::Number(ref mut n) => ptr = n, + Variant::Text(_) => return, + } + /* var = Variant::Text(text); */ + *ptr = 1337; +} +// Now, imagine what would happen if we were permitted to also mutate `var`. We could, for example, +// make it a `Text`. However, `ptr` still points to the old location! Hence `ptr` now points somewhere +// into the representation of a `String`. By changing `ptr`, we manipulate the string in completely +// unpredictable ways, and anything could happen if we were to use it again! (Technically, the first field +// of a `String` is a pointer to its character data, so by overwriting that pointer with an integer, +// we make it a completely invalid address. When the destructor of `var` runs, it would try to deallocate +// that address, and Rust would eat your laundry - or whatever.) +// +// I hope this example clarifies why Rust has to rule out mutation in the presence of aliasing *in general*, +// not just for the specific case of a buffer being reallocated, and old pointers becoming hence invalid. + +// [index](main.html) | [previous](part04.html) | [next](part06.html)