X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/39b387735112972cad7bb3175393a0a09d767335..0da6e9205576b3191f45190a18d1f7d1e33fb0ea:/src/part11.rs diff --git a/src/part11.rs b/src/part11.rs index 1256e19..a088e77 100644 --- a/src/part11.rs +++ b/src/part11.rs @@ -1,141 +1,146 @@ -// Rust-101, Part 11: Trait Objects, Box (WIP) -// =========================================== - -//@ Now that we know about closures, let's have some fun with them. We will try to implement some kind of generic "callback" -//@ mechanism, providing two functions: Registering a new callback, and calling all registered callbacks. There will be two -//@ versions, so to avoid clashes of names, we put them into modules. +// Rust-101, Part 11: Trait Objects, Box, Lifetime bounds +// ====================================================== + +//@ We will play around with closures a bit more. Let us implement some kind of generic "callback" +//@ mechanism, providing two functions: Registering a new callback, and calling all registered +//@ callbacks. + +//@ First of all, we need to find a way to store the callbacks. Clearly, there will be a `Vec` +//@ involved, so that we can always grow the number of registered callbacks. A callback will be a +//@ closure, i.e., something implementing `FnMut(i32)` (we want to call this multiple times, so +//@ clearly `FnOnce` would be no good). So our first attempt may be the following. +// For now, we just decide that the callbacks have an argument of type `i32`. +struct CallbacksV1 { + callbacks: Vec, +} +//@ However, this will not work. Remember how the "type" of a closure is specific to the +//@ environment of captured variables. Different closures all implementing `FnMut(i32)` may have +//@ different types. However, a `Vec` is a *uniformly typed* vector. + +//@ We will thus need a way to store things of *different* types in the same vector. We know all +//@ these types implement `FnMut(i32)`. For this scenario, Rust provides *trait objects*: The truth +//@ is, `FnMut(i32)` is not just a trait. It is also a type, that can be given to anything +//@ implementing this trait. So, we may write the following. +/* struct CallbacksV2 { + callbacks: Vec, +} */ +//@ But, Rust complains about this definition. It says something about "Sized". What's the trouble? +//@ See, for many things we want to do, it is crucial that Rust knows the precise, fixed size of +//@ the type - that is, how large this type will be when represented in memory. For example, for a +//@ `Vec`, the elements are stored one right after the other. How should that be possible, without +//@ a fixed size? The point is, `FnMut(i32)` could be of any size. We don't know how large that +//@ "type that implements `FnMut(i32)`" is. Rust calls this an *unsized* type. +//@ Whenever we introduce a type variable, Rust will implicitly add a bound to that variable, +//@ demanding that it is sized. That's why we did not have to worry about this so far.
You +//@ can opt-out of this implicit bound by saying `T: ?Sized`. Then `T` may or may not be sized. + +//@ So, what can we do, if we can't store the callbacks in a vector? We can put them in a box. +//@ Semantically, `Box` is a lot like `T`: You fully own the data stored there. On the machine, +//@ however, `Box` is a *pointer* to a heap-allocated `T`. It is a lot like `std::unique_ptr` in +//@ C++. In our current example, the important bit is that since it's a pointer, `T` can be +//@ unsized, but `Box` itself will always be sized. So we can put it in a `Vec`. +pub struct Callbacks { + callbacks: Vec>, +} -mod callbacks { - //@ First of all, we need to find a way to store the callbacks. Clearly, there will be a `Vec` involves, so that we can - //@ always grow the number of registered callbacks. A callback will be a closure, i.e., something implementing - //@ `FnMut(i32)` (we want to call this multiple times, so clearly `FnOnce` would be no good). So our first attempt may be the following. - // For now, we just decide that the callbakcs have an argument of type `i32`. - struct CallbacksV1 { - callbacks: Vec, +impl Callbacks { + // Now we can provide some functions. The constructor should be straight-forward. + pub fn new() -> Self { + Callbacks { callbacks: Vec::new() } /*@*/ } - //@ However, this will not work. Remember how the "type" of a closure is specific to the environment of captures variables. Different closures - //@ all implementing `FnMut(i32)` may be different types. However, a `Vec` is a *uniformly typed* vector. - - //@ We will this need a way to store things of *different* types in the same vector. We know all these types implement `FnMut(i32)`. For this scenario, - //@ Rust provides *trait objects*: The truth is, that `FnMut(i32)` is not just a trait. It is also a type, that can be given to anything implementing - //@ this trait. So, we may write: - /* struct CallbacksV2 { - callbacks: Vec, - } */ - //@ But, Rust complains about this definition. It says something about "Sized". What's the trouble? See, for many things we want to do, it is crucial that - //@ Rust knows the precise, fixed size of the type - that is, how large will this type be when represented in memory. For example, for a `Vec`, the - //@ elements are stored one right after the other. How should that be possible, without a fixed size? The trouble is, `FnMut(i32)` could be of any size. - //@ We don't know how large that "type that implemenets `FnMut(i32)`" is. Rust calls this an *unsized* type. Whenever we introduce a type variable, Rust - //@ will implicitly add a bound to that variable, demanding that it is sized. That's why we did not have to worry about this so far. - //@ You can, btw, opt-out of this implicit bound by saying `T: ?Sized`. Then `T` may or may not be sized. - //@ So, what can we do, if we can't store the callbacks in a vector? We can put them in a box. Semantically, `Box` is a lot like `T`: You fully own - //@ the data stored there. On the machine, however, `Box` is a *pointer* to `T`. It is a lot like `std::unique_ptr` in C++. In our current example, - //@ the important bit is that since it's a pointer, `T` can be unsized, but `Box` itself will always be sized. So we can put it in a `Vec`. - struct Callbacks { - callbacks: Vec>, + // Registration simply stores the callback. + pub fn register(&mut self, callback: Box) { + self.callbacks.push(callback); } - impl Callbacks { - // Now we can provide some functions. The constructor should be straight-forward. - fn new() -> Self { - Callbacks { callbacks: Vec::new() } /*@*/ - } - - // Registration simply stores the callback. - fn register(&mut self, callback: Box) { - self.callbacks.push(callback); /*@*/ - } - - // And here we call all the stored callbacks. - fn call(&mut self, val: i32) { - // Since they are of type `FnMut`, we need to mutably iterate. Notice that boxes dereference implicitly. - for callback in self.callbacks.iter_mut() { - callback(val); /*@*/ - } - } + // We can also write a generic version of `register`, such that it will be instantiated with + // some concrete closure type `F` and do the creation of the `Box` and the conversion from `F` + // to `FnMut(i32)` itself. + + //@ For this to work, we need to demand that the type `F` does not contain any short-lived + //@ references. After all, we will store it in our list of callbacks indefinitely. If the + //@ closure contained a pointer to our caller's stackframe, that pointer could be invalid by + //@ the time the closure is called. We can mitigate this by bounding `F` by a *lifetime*: `F: + //@ 'a` says that all data of type `F` will *outlive* (i.e., will be valid for at least as long + //@ as) lifetime `'a`. + //@ Here, we use the special lifetime `'static`, which is the lifetime of the entire program. + //@ The same bound has been implicitly added in the version of `register` above, and in the + //@ definition of `Callbacks`. + pub fn register_generic(&mut self, callback: F) { + self.callbacks.push(Box::new(callback)); /*@*/ } - // Now we are read for the demo. - pub fn demo() { - let mut c = Callbacks::new(); - c.register(Box::new(|val| println!("Callback 1: {}", val))); - - c.call(0); - - //@ We can even register callbacks that modify their environment. Rust will again attempt to borrow `count`. However, - //@ that doesn't work out this time: Since we want to put this thing in a `Box`, it could live longer than the function - //@ we are in. Then the borrow of `count` would become invalid. However, we can tell rust to `move` ownership of the - //@ variable into the closure. Its environment will then contain an `usize` rather than a `&mut uszie`, and have - //@ no effect on this local variable anymore. - let mut count: usize = 0; - c.register(Box::new(move |val| { count = count+1; println!("Callback 2, {}. time: {}", count, val); } )); - c.call(1); - c.call(2); + // And here we call all the stored callbacks. + pub fn call(&mut self, val: i32) { + // Since they are of type `FnMut`, we need to mutably iterate. + for callback in self.callbacks.iter_mut() { + //@ Here, `callback` has type `&mut Box`. We can make use of the fact that + //@ `Box` is a *smart pointer*: In particular, we can use it as if it were a normal + //@ reference, and use `*` to get to its contents. Then we obtain a mutable reference + //@ to these contents, because we call a `FnMut`. + (&mut *callback)(val); /*@*/ + //@ Just like it is the case with normal references, this typically happens implicitly + //@ with smart pointers, so we can also directly call the function. + //@ Try removing the `&mut *`. + //@ + //@ The difference to a reference is that `Box` implies full ownership: Once you drop + //@ the box (i.e., when the entire `Callbacks` instance is dropped), the content it + //@ points to on the heap will be deleted. + } } - } -// Remember to edit `main.rs` to run the demo. +// Now we are ready for the demo. Remember to edit `main.rs` to run it. pub fn main() { - callbacks::demo(); -} - -mod callbacks_clone { - //@ So, this worked great, didn't it! There's one point though that I'd like to emphasize: One cannot `clone` a closure. - //@ Hence it becomes impossibly to implement `Clone` for our `Callbacks` type. What could we do about this? - - //@ You already learned about `Box` above. `Box` is historically a very special type in Rust (though it lost most of its - //@ particularities by now, and people are working on making it just a normal library type). Effectively, however, it is - //@ just an example of a *smart pointer*: It's like a pointer (i.e., a borrow), but with some additional smarts to it. For - //@ `Box`, that's the part about ownership. Once you drop the box, the content it points to will also be deleted. - //@ - //@ Another example of a smart pointer in Rust is `Rc`. This is short for *reference-counter*, so you can already guess how - //@ this pointer is smart: It has a reference count. You can `clone` an `Rc` as often as you want, that doesn't affect the - //@ data it contains at all. It only creates more references to the same data. Once all the references are gone, the data is - //@ deleted. - //@ - //@ Wait a moment, you may here. Multiple references to the same data? That's aliasing! Indeed, we have to be careful here. - //@ Once data is stored in an `Rc`, is is read-only: By dereferencing the smart `Rc`, you can only get a shared borrow of the data. - use std::rc; - - //@ Because of this read-only restriction, we cannot use `FnMut` here: We'd be unable to call the function with a mutable borrow - //@ of it's environment! So we have to go with `Fn`. We wrap that in an `Rc`, and then Rust happily derives `Clone` for us. - #[derive(Clone)] - struct Callbacks { - callbacks: Vec>, - } - - // The methods on these clonable callbacks are just like the ones above. - impl Callbacks { - fn new() -> Self { - Callbacks { callbacks: Vec::new() } /*@*/ - } - - fn register(&mut self, callback: rc::Rc) { - self.callbacks.push(callback); /*@*/ - } - - fn call(&mut self, val: i32) { - // We only need a shared iterator here. `Rc` also implicitly dereferences, so we can just call the callback. - for callback in self.callbacks.iter() { - callback(val); /*@*/ - } - } - } - - // The demo works just as above. Our counting callback doesn't work anymore though, because we are using `Fn` now. - fn demo() { - let mut c = Callbacks::new(); - c.register(rc::Rc::new(|val| println!("Callback 1: {}", val))); - - c.call(0); - c.call(1); + let mut c = Callbacks::new(); + c.register(Box::new(|val| println!("Callback 1: {}", val))); + c.call(0); + + { + //@ We can even register callbacks that modify their environment. Per default, Rust will + //@ attempt to capture a reference to `count`, to borrow it. However, that doesn't work out + //@ this time. Remember the `'static` bound above? Borrowing `count` in the environment + //@ would violate that bound, as the reference is only valid for this block. If the + //@ callbacks are triggered later, we'd be in trouble. + //@ We have to explicitly tell Rust to `move` ownership of the variable into the closure. + //@ Its environment will then contain a `usize` rather than a `&mut usize`, and the closure + //@ has no effect on this local variable anymore. + let mut count: usize = 0; + c.register_generic(move |val| { + count = count+1; + println!("Callback 2: {} ({}. time)", val, count); + } ); } + c.call(1); c.call(2); } -// **Exercise 11.1**: We made the arbitrary choice of using `i32` for the arguments. Generalize the data-structures above -// to work with an arbitrary type `T` that's passed to the callbacks. Since you need to call multiple callbacks with the -// same `t: T`, you will either have to restrict `T` to `Copy` types, or pass a borrow. - -//@ [index](main.html) | [previous](part10.html) | [next](main.html) +//@ ## Run-time behavior +//@ When you run the program above, how does Rust know what to do with the callbacks? Since an +//@ unsized type lacks some information, a *pointer* to such a type (be it a `Box` or a reference) +//@ will need to complete this information. We say that pointers to trait objects are *fat*. They +//@ store not only the address of the object, but (in the case of trait objects) also a *vtable*: A +//@ table of function pointers, determining the code that's run when a trait method is called. +//@ There are some restrictions for traits to be usable as trait objects. This is called *object +//@ safety* and described in [the documentation](https://doc.rust-lang.org/stable/book/trait- +//@ objects.html) and [the reference](https://doc.rust-lang.org/reference.html#trait-objects). +//@ In case of the `FnMut` trait, there's only a single action to be performed: Calling the +//@ closure. You can thus think of a pointer to `FnMut` as a pointer to the code, and a pointer to +//@ the environment. This is how Rust recovers the typical encoding of closures as a special case +//@ of a more general concept. +//@ +//@ Whenever you write a generic function, you have a choice: You can make it generic, like +//@ `register_generic`. Or you can use trait objects, like `register`. The latter will result in +//@ only a single compiled version (rather than one version per type it is instantiated with). This +//@ makes for smaller code, but you pay the overhead of the virtual function calls. (Of course, in +//@ the case of `register` above, there's no function called on the trait object.) +//@ Isn't it beautiful how traits can nicely handle this tradeoff (and much more, as we saw, like +//@ closures and operator overloading)? + +// **Exercise 11.1**: We made the arbitrary choice of using `i32` for the arguments. Generalize the +// data structures above to work with an arbitrary type `T` that's passed to the callbacks. Since +// you need to call multiple callbacks with the same `val: T` (in our `call` function), you will +// either have to restrict `T` to `Copy` types, or pass a reference. + +//@ [index](main.html) | [previous](part10.html) | [raw source](workspace/src/part11.rs) | +//@ [next](part12.html)