X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/3987fcc2f98699396b8babb14e8911941d339a01..4816335a8c0e5bcb2514d9c7857596348fa72ff4:/src/main.rs diff --git a/src/main.rs b/src/main.rs index 3ee288c..31537df 100644 --- a/src/main.rs +++ b/src/main.rs @@ -17,6 +17,24 @@ // // I will assume some familiarity with programming, and hence not explain the basic // concepts common to most languages. Instead, I will focus on what makes Rust special. +// +// Why Rust? +// --------- +// +// When you got here, I am kind of assuming that you already decided to give Rust at +// least a look, so that I don't have to do much convincing here ;-) . But just in +// case, here's why I think Rust is worth learning:
+// At this time, Rust is a language with a pretty unique set of goals. Rust aims to +// achieve C++-style control over memory and execution behavior (like, static vs. dynamic +// dispatch), which makes it possible to construct abstractions that carry no run-time +// cost. This is combined this with providing the comfort of high-level functional languages +// and guaranteeing safety (as in, the program will not crash). The vast majority of existing +// languages sacrificies one of these goals for the other. In particular, the +// first requirement rules out a garbage collector: Rust can run "mare metal". +// In fact, Rust rules out more classes of bugs than languages that achieve safety +// with a GC: Besides dangling pointers and double-free, Rust also prevents issues +// such as iterator invalidation and race conditions. +// // // Prerequisites // ------------- @@ -35,29 +53,45 @@ // You are meant to play around with the source code of the course as you go on, so please // fetch it from the [git repository](http://www.ralfj.de/git/rust-101.git) (also available // [on GitHub](https://github.com/RalfJung/rust-101)). -// + // Course Content // -------------- // -// The actual course is in the partXX.rs files. I suggest you get started with -// [the first part](part00.html), or jump directly to where you left off: +// The actual course is in the partXX.rs files. The part 00-03 cover some basic of the language, +// to give you a feeling for Rust's syntax and pervasive mechanisms like pattern matching and traits. +// Parts 04-06 introduce the heart of the language, the mechanism making it different from anything +// else out there: Ownership, borrowing, lifetimes. In part 07-??, we continue our tour through +// Rust. Finally, in parts ??-??, we implement our own version of `grep`, exhibiting useful Rust +// features as we go. +// +// I suggest you get started with [the first part](part00.html), or jump directly to where you left off: // -// * [Part 00](part00.html) -// * [Part 01](part01.html) -// * [Part 02](part02.html) -// * [Part 03](part03.html) +// * [Part 00: Algebraic datatypes](part00.html) +// * [Part 01: Expressions, Inherent methods](part01.html) +// * [Part 02: Generic types, Traits](part02.html) +// * [Part 03: Input](part03.html) +// * [Part 04: Ownership, Borrowing](part04.html) +// * [Part 05: Clone](part05.html) (WIP) +// * [Part 06: Copy, Lifetimes](part06.html) (WIP) +// * [Part 07: Operator Overloading, Tests, Output](part07.html) (WIP) // * (to be continued) -#![allow(dead_code, unused_imports, unused_variables)] +#![allow(dead_code, unused_imports, unused_variables, unused_mut)] mod part00; mod part01; mod part02; mod part03; +mod part04; +mod part05; +mod part06; +mod part07; +mod part08; +mod part09; // To actually run the code of some part (after filling in the blanks, if necessary), simply edit the `main` // function. fn main() { - part00::part_main(); + part03::main(); } // Additional material