X-Git-Url: https://git.ralfj.de/rust-101.git/blobdiff_plain/315bf91eb0b309b29c732ca7726df1f6ca9f567e..3dc9d065dfa259c88b3109717e2c6f6e65a45cc4:/src/main.rs diff --git a/src/main.rs b/src/main.rs index e151dc1..b093780 100644 --- a/src/main.rs +++ b/src/main.rs @@ -17,6 +17,24 @@ // // I will assume some familiarity with programming, and hence not explain the basic // concepts common to most languages. Instead, I will focus on what makes Rust special. +// +// Why Rust? +// --------- +// +// When you got here, I am kind of assuming that you already decided to give Rust at +// least a look, so that I don't have to do much convincing here ;-) . But just in +// case, here's why I think Rust is worth learning:
+// At this time, Rust is a language with a pretty unique set of goals. Rust aims to +// achieve C++-style control over memory and execution behavior (like, static vs. dynamic +// dispatch), which makes it possible to construct abstractions that carry no run-time +// cost. This is combined this with providing the comfort of high-level functional languages +// and guaranteeing safety (as in, the program will not crash). The vast majority of existing +// languages sacrificies one of these goals for the other. In particular, the +// first requirement rules out a garbage collector: Rust can run "mare metal". +// In fact, Rust rules out more classes of bugs than languages that achieve safety +// with a GC: Besides dangling pointers and double-free, Rust also prevents issues +// such as iterator invalidation and race conditions. +// // // Prerequisites // ------------- @@ -39,19 +57,27 @@ // Course Content // -------------- // -// The actual course is in the partXX.rs files. I suggest you get started with -// [the first part](part00.html), or jump directly to where you left off: +// The actual course is in the partXX.rs files. The part 00-03 cover some basic of the language, +// to give you a feeling for Rust's syntax and pervasive mechanisms like pattern matching and traits. +// Parts 04-?? introduce the heart of the language, the mechanism making it different from anything +// else out there. +// +// I suggest you get started with [the first part](part00.html), or jump directly to where you left off: // // * [Part 00](part00.html) // * [Part 01](part01.html) // * [Part 02](part02.html) // * [Part 03](part03.html) +// * [Part 04](part04.html) (WIP) // * (to be continued) #![allow(dead_code, unused_imports, unused_variables)] mod part00; mod part01; mod part02; mod part03; +mod part04; +mod part05; +mod part06; // To actually run the code of some part (after filling in the blanks, if necessary), simply edit the `main` // function.