Explicitly set clear color
authorRalf Jung <post@ralfj.de>
Tue, 2 Apr 2013 14:15:15 +0000 (16:15 +0200)
committerRalf Jung <post@ralfj.de>
Tue, 2 Apr 2013 14:15:15 +0000 (16:15 +0200)
gltest.cpp

index ed45ac677a311bad053024b7421b267e1deb3050..feb794fcc08948f3d386f61e21200c073a6d2003 100644 (file)
@@ -99,15 +99,16 @@ protected:
        
        virtual void resizeGL(unsigned int width, unsigned int height)
        {
-               /* prevent divide-by-zero */                      
-               if (height == 0)                                  
-                       height = 1;                                   
+               // prevent divide-by-zero
+               if (height == 0)
+                       height = 1;
                glViewport(0, 0, width, height);
-               glMatrixMode(GL_PROJECTION);                      
-               glLoadIdentity();                                 
+               glMatrixMode(GL_PROJECTION);
+               glLoadIdentity();
                glOrtho (0, 1, 1, 0, 0, 1);
-               glMatrixMode(GL_MODELVIEW);      
-               glClear(GL_COLOR_BUFFER_BIT);                                                 
+               glMatrixMode(GL_MODELVIEW);
+               glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+               glClear(GL_COLOR_BUFFER_BIT);
                glFlush();
        }