X-Git-Url: https://git.ralfj.de/gltest.git/blobdiff_plain/c4859cf18f397a5fda57e5719134dddbcb23ef2a..7204186779e096ceab7b39f54dcf6f606062f29b:/eglbackend.cpp diff --git a/eglbackend.cpp b/eglbackend.cpp index 2717b86..47e0384 100644 --- a/eglbackend.cpp +++ b/eglbackend.cpp @@ -24,8 +24,8 @@ #include -#if !defined(CON_GL1) && !defined(CON_GLES2) -#error "Valid GL contexts for EGL are: GL1, GLES2" +#if !defined(CON_GL1) && !defined(CON_GL3) && !defined(CON_GLES2) +#error "Valid GL contexts for EGL are: GL1, GL3, GLES2" #endif static const char *eglErrorToString(EGLint e) @@ -66,6 +66,10 @@ static const EGLint configAttribs[] = { static const EGLint contextAttribs[] = { #ifdef CON_GLES2 EGL_CONTEXT_CLIENT_VERSION, 2, +#elif CON_GL3 + EGL_CONTEXT_MAJOR_VERSION_KHR, 3, + EGL_CONTEXT_MINOR_VERSION_KHR, 0, + EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, #endif EGL_NONE }; @@ -81,9 +85,9 @@ VisualID EGLBackend::initialize(Display *xDisplay) if (eglInitialize(display, &eglMajor, &eglMinor) == EGL_FALSE) dieEgl("Failed to initialize EGL"); printf("Using EGL version: %d.%d\n", eglMajor, eglMinor); - if (eglMajor == 1 && eglMinor < 3) { - // Choosing the GL context version requires EGL 1.3 - die("Need at least EGL 1.3 to function properly\n"); + if (eglMajor == 1 && eglMinor < 4) { + // Choosing the GL context version requires EGL 1.3, creating an OpenGL 3 context requires EGL 1.4 + die("Need at least EGL 1.4 to function properly\n"); } #ifdef CON_GLES2 if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) @@ -91,6 +95,12 @@ VisualID EGLBackend::initialize(Display *xDisplay) if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) #endif dieEgl("Failed to bind API"); + // check for the extension we need +#ifdef CON_GL3 + if (!haveEGLExtension("EGL_KHR_create_context")) { + die("Required EGL extension EGL_KHR_create_context is not supported\n"); + } +#endif // get an appropriate config EGLConfig configs[1]; EGLint count; @@ -108,6 +118,13 @@ VisualID EGLBackend::initialize(Display *xDisplay) return (VisualID)val; } +bool EGLBackend::haveEGLExtension(const std::string &name) +{ + assert(display != EGL_NO_DISPLAY); + std::string extensions = eglQueryString(display, EGL_EXTENSIONS); + return (std::string(" "+extensions+" ").find(" "+name+" ") != std::string::npos); +} + void EGLBackend::createContext(Window window) { assert(display != EGL_NO_DISPLAY && context == EGL_NO_CONTEXT);