X-Git-Url: https://git.ralfj.de/gltest.git/blobdiff_plain/a6ec94bcb6af26bc9b6483b89a8b2397a9c8bef9..141fa68c418105e1e60788f676cd7f6dcf9cbeb1:/gltest.cpp?ds=inline diff --git a/gltest.cpp b/gltest.cpp index ff413af..b9824a8 100644 --- a/gltest.cpp +++ b/gltest.cpp @@ -1,3 +1,21 @@ +/* gltest - small OpenGL tearing test program + * Copyright (C) 2012-2013 Ralf Jung + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + // stdlib includes #include #include @@ -45,15 +63,19 @@ static double getTime() return tp.tv_sec + 1e-9 * tp.tv_nsec; } -static void drawRect(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +static void rectVertices(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - glVertex2f(x1, y1); glVertex2f(x2, y1); glVertex2f(x2, y2); glVertex2f(x1, y2); + glVertex2f(x1, y1); + glVertex2f(x2, y1); + glVertex2f(x2, y2); + glVertex2f(x1, y2); } // the window class TearTestWindow : public GLWindow { public: - TearTestWindow(bool overdraw, bool copy) : GLWindow(XOpenDisplay(0), createGLBackend()), overdraw(overdraw), copy(copy), boxPos(0), boxDirection(1) + TearTestWindow(bool overdraw, bool copy, int sleep_time) : GLWindow(XOpenDisplay(0), createGLBackend()), + overdraw(overdraw), copy(copy), sleep_time(sleep_time), boxPos(0), boxDirection(1) {} void setSwapInterval(int i) { @@ -137,7 +159,7 @@ protected: // clear manually glBegin(GL_QUADS); glColor3f(0.0f, 0.0f, 0.0f); - drawRect(0, 0, 1, 1); + rectVertices(0, 0, 1, 1); glEnd(); } else { @@ -147,8 +169,9 @@ protected: profilerTick(stateDraw); glBegin(GL_QUADS); glColor3f(0.8f, 1.0f, 0.75f); - drawRect(boxPos, 0, boxPos+boxWidth, 1); + rectVertices(boxPos, 0, boxPos+boxWidth, 1); glEnd(); + usleep(sleep_time*1000); ////////////////////////////////////////////// profilerTick(statePresent); if (copy) { @@ -178,9 +201,11 @@ protected: private: bool overdraw, copy; + int sleep_time; + // animation control double lastFrame; GLfloat boxPos, boxDirection; - // FPS + // FPS, profiler double lastDisplay, lastProfile; int framect, curState; double stateTime[numProfilerStates]; @@ -195,6 +220,7 @@ int main(int argc, char ** argv) ("swap-interval,i", po::value(), "set swap interval") ("copy,c", "copy to front buffer (instead of performing a buffer swap)") ("overdraw,o", "overdraw previous image (instead of calling glClear)") + ("sleep,s", po::value()->default_value(0), "Number of milliseconds to sleap in each frame (in the drawing phase)") ; po::variables_map vm; po::store(po::parse_command_line(argc, argv, desc), vm); @@ -206,7 +232,7 @@ int main(int argc, char ** argv) } // actual program - TearTestWindow w(vm.count("overdraw"), vm.count("copy")); + TearTestWindow w(vm.count("overdraw"), vm.count("copy"), vm["sleep"].as()); w.open(800, 600); if (vm.count("swap-interval")) w.setSwapInterval(vm["swap-interval"].as());